by devDept Software - Product Type: Component / .NET WinForms / .NET Class / 100% Managed Code / DLL
Eyeshot Solid by devDept Software
URLs: eyeshot-solid, eyeshot solid, eyeshotsolid, devdept
Add CAD capabilities to your WinForms application. Eyeshot is a software component that adds feature rich, visually appealing 3D viewports to your Windows Forms applications. Eyeshot includes interactive Zoom/Pan/Rotate, three different shading modes, five selection methods, layers support and professional imaging/printing so you can get the most out of your 3D model. Eyeshot also includes a full assortment of entity types, including curves, polyhedral meshes, surfaces, solids and point clouds. Modeling tools include 2D triangulation and meshing, Boolean operations and curve and surfaces trim/intersection. Standard CAD formats support allows 3D models to be imported and exported. Eyeshot is written in managed C# and provides integration with Visual Studio .NET IDE. Eyeshot is based on a per developer licensing scheme, and it is royalty-free to distribute. Eyeshot Solid Edition provides Boolean operations based 3D modeling. Eyeshot Solid Edition includes the features found in Eyeshot Professional Edition the following entities: Solid, Box, Cylinder, Cone, Sphere, Torus and also modelling features like Extrude of single or multiple planar profiles, Revolve of single planar profiles, Intersection curves and more.
Eyeshot Solid Edition offers all features found in Eyeshot Professional and also provides Boolean operations based 3D modeling. Eyeshot Solid Edition includes Union, Difference, Intersection and Section commands.
Eyeshot Solid Key Benefits
Boolean operations between solid entities
Sketch plane concept
Eyeshot Solid Feature List (in addition to Professional Edition Features)
Entities
Solid
Box
Cylinder
Cone
Sphere
Torus
Modeling
Extrude of single or multiple planar profiles
Revolve of single planar profiles
Union, Difference and Intersection
Section curves
Intersection curves
Solid creation from a list of triangles
What's New in Eyeshot 4.1?
Import/export of the STEP file format
Import of solid entities from Autodesk
Import of solid entities from IGES
Parallel entities regeneration
Geometry simplification during interactive actions
Active toolbar during interactive actions
What's New in Eyeshot 4.0?
Eyeshot Viewport
Improved interactive zoom and rotate
Rotate to face command
HiddenLines display mode
Display mode settings
Vector based imaging/printing with analytical hidden lines removal
Vector based copy to clipboard and export to *.dwg, *.dxf and *.emf
Customizable ToolBar
Redesigned ProgressBar
Customizable viewport border
Legend as a standard User Interface element available to all product editions
Improved render to bitmap
Option to keep the Grid behind the drawing
Eyeshot Entities
Composite curve
Radial and diametric dimensions
Fem
3D linear and quadratic FEM elements
3D FEM solver
2D and 3D Joint elements
Support for nodal temperature
Reactions computation
15 different result plots
Ability to import Lusas files
Modeling tools
Mesh, Solid and Surface section
Mesh, Solid and Surface sweep
Curve offset
Miscellaneous
WorkUnit class to simplify the development of modeling tasks in background
.NET Framework 4.0 support to take advance of Parallel Extension for .NET in triangulation, meshing and FEM solver
What's New in Eyeshot 3.1?
Support for semi-transparent bitmaps in Picture entity
Support for AutoCAD 2010 file format
Small entities drawing optimization
What's New in Eyeshot 3.0.598?
Fixed Surface.ExtractEdges() returning not cloned curves
Fixed import of LWPolyline entity elevation
Fixed improper turntable rotation axis for Y axis up viewport orientation mode
Added the ViewportStandard.GetAllVisibleEntities() method
Fixed aligment of MText entity import
Fixed inverted minor/major radius for Ellipse and EllipticalArc entities
Added the Surface.ExtractEdges(), RebuildEdge() and RebuildEdges() methods
Renamed the Surface.ExtractCurve() to ExtractEdge() and LiftCurve()
Fixed negative angle arc import
Fixed isocurves not drawn for surfaces inside a block
Added support for selection when clipping planes are active
What's New in Eyeshot 3.0.508.0?
Fixed incorrect volume for solid objects created from triangles
Fixed print preview crash when AutoHideLabels is active
Renamed the LabelBase class to Label
Added isocurve drawing for Solid entity
Improved drawing of Solid entity
Renamed meshEdgeStyleType.All to None
Fixed Picture entity not drawn in the correct color
Changed animation now uses the BlockReference.MoveTo() method
Changed Entity.Draw(), DrawWireframe(), Render(), DrawEdges() methods now accept no arguments
Renamed backFaceColorType to backfaceColorMethodType
Fixed line/point weight determined by layer
Fixed drawing of nested block references
Fixed wrong decimal separator in OBJ export
Added a new ViewportStandard.ZoomFit() override with the selectedOnly parameter
Fixed Viewport.Layers.RemoveLayer() not acting on blocks collection
Added bidirectional support for Attributes and XData
Fixed selection of solid entities
Fixed display of entities with size less than 1e6
Added Viewport.Entities.FrontFacingOnly flag to improve the semitransparent entity drawing speed
Added Viewport.Entities.MaxCandidates property to control semitransparent entity preprocessing speed
What's New in Eyeshot 3.0?
Eyeshot 3.0 Entities
Sketch plane constructors
Picture entity
More flexible AlignedDim
More powerful Mesh entity
More powerful PointCloud entity
PlanarSurface, TabSurface and RevSurface
Eyeshot 3.0 Viewport
Layer support
Automatic visual refinement tolerance estimation
New animation kernel based on Block/BlockReference
Curves and surfaces trim/intersection
Auto hide labels
Select by box enclosed selection method
GetAllVisibleEntities(), GetAllCrossingEntities() and GetAllEnclosedEntities() methods
Faster Fem mesher and solver engines
Line types support
Full transparency support
Smart tags
Eyeshot 3.0 Import/Export
Improved block reference support
Export to OBJ with full material support
Export to ASCII STL with multipart support
What's New in Eyeshot 2.0?
Local rotation
Zoom at cursor position
Full design time support in Visual Studio
Quaternion based Camera object
Viewport orientation mode
Fully customizable Grid object
Up to four independent lights
Up to four independent clipping planes
New shadow algorithm
Point cloud and multicolor point cloud entities
Aligned dimension entity
Shaded and wireframe display mode
International character support
Entity copy and paste through Windows clipboard
Cubic, cylindrical and spherical texture mapping for RichMesh entity
Improved graphics hardware support
Add CAD capabilities to your WinForms application.
Pricing: Eyeshot Solid with Subscription 4.1 1 Developer License, Eyeshot Solid with Subscription 4.1 4 Developer Team License, Eyeshot Solid with Subscription 4.1 8 Developer Team License, Eyeshot Solid with Subscription 4.1 1 Site Wide License (Allows Unlimited Developers at a Single Physical Address), Eyeshot Solid with Subscription 4.1 Renewal 1 Subscription Renewal License (available to current Eyeshot Subscriptions or Eyeshot Subscriptions expired for no more than 30 days), Eyeshot Solid with Subscription 4.1 Renewal 4 Developer Team Subscription Renewal License (available to current Eyeshot Subscriptions or Eyeshot Subscriptions expired for no more than 30 days), Eyeshot Solid with Subscription 4.1 Renewal 8 Developer Team Subscription Renewal License (available to current Eyeshot Subscriptions or Eyeshot Subscriptions expired for no more than 30 days), Eyeshot Solid with Subscription 4.1 Renewal 1 Site Wide Subscription Renewal License (Allows Unlimited Developers at a Single Physical Address) (available to current Eyeshot Subscriptions or Eyeshot Subscriptions expired for no more than 30 days), Eyeshot Solid with Subscription 4.1 Upgrade 1 Developer Upgrade License from any previous Eyeshot Version or expired Eyeshot Subscriptions, Eyeshot Solid with Subscription 4.1 Upgrade 4 Developer Team Upgrade License from any previous Eyeshot Version or expired Eyeshot Subscriptions, Eyeshot Solid with Subscription 4.1 Upgrade 8 Developer Team Upgrade License from any previous Eyeshot Version or expired Eyeshot Subscriptions, Eyeshot Solid with Subscription 4.1 Upgrade 1 Site Wide Upgrade License from any previous Eyeshot Version or expired Eyeshot Subscriptions (Allows Unlimited Developers at a Single Physical Address)
Evals & Downloads: Read the Eyeshot Help File, EyeShot for .NET License Agreement - Requires Acrobat Reader, Download the EyeShot Solid Edition 4.1 evaluation on to your computer - Expires after 30 days
Operating System for Deployment: Windows 7, Windows Vista, Windows XP, Windows 2000, Windows 98
Architecture of Product: 32Bit
Product Type: Component
Component Type: .NET WinForms, .NET Class, 100% Managed Code, DLL
Built Using: Visual C# .NET
Compatible Containers: Microsoft Visual Studio 2008, Microsoft Visual Studio 2005, Microsoft Visual Basic 2008, Microsoft Visual Basic 2005, Microsoft Visual C++ 2008, Microsoft Visual C++ 2005, Microsoft Visual C# 2008, Microsoft Visual C# 2005, .NET Framework 3.5, .NET Framework 3.0, .NET Framework 2.0
Keywords: eyeshot solid, devdept eyeshot, devdept cad
CAD
3D modeling modeled modelled modelling models model
Part numbers: PC-527479-401618 527479-401618 PC-527479-401621 527479-401621 PC-527479-401624 527479-401624 PC-527479-401627 527479-401627 PC-527479-401630 527479-401630 PC-527479-401633 527479-401633 PC-527479-401636 527479-401636 PC-527479-401639 527479-401639 PC-527479-401654 527479-401654 PC-527479-401655 527479-401655 PC-527479-401656 527479-401656 PC-527479-401657 527479-401657
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