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Eyeshot Solid - Summary

by devDept Software - Product Type: Component / .NET WinForms / .NET Class / 100% Managed Code / DLL

Summary

Eyeshot Solid by devDept Software

URLs: eyeshot-solid, eyeshot solid, eyeshotsolid, devdept

Add CAD capabilities to your WinForms application. Eyeshot is a software component that adds feature rich, visually appealing 3D viewports to your Windows Forms applications. Eyeshot includes interactive Zoom/Pan/Rotate, three different shading modes, five selection methods, layers support and professional imaging/printing so you can get the most out of your 3D model. Eyeshot also includes a full assortment of entity types, including curves, polyhedral meshes, surfaces, solids and point clouds. Modeling tools include 2D triangulation and meshing, Boolean operations and curve and surfaces trim/intersection. Standard CAD formats support allows 3D models to be imported and exported. Eyeshot is written in managed C# and provides integration with Visual Studio .NET IDE. Eyeshot is based on a per developer licensing scheme, and it is royalty-free to distribute. Eyeshot Solid Edition provides Boolean operations based 3D modeling. Eyeshot Solid Edition includes the features found in Eyeshot Professional Edition the following entities: Solid, Box, Cylinder, Cone, Sphere, Torus and also modelling features like Extrude of single or multiple planar profiles, Revolve of single planar profiles, Intersection curves and more.

Eyeshot Solid Edition offers all features found in Eyeshot Professional and also provides Boolean operations based 3D modeling. Eyeshot Solid Edition includes Union, Difference, Intersection and Section commands.

Eyeshot Solid Key Benefits

Boolean operations between solid entities

Sketch plane concept

Eyeshot Solid Feature List (in addition to Professional Edition Features)

Entities

Solid

Box

Cylinder

Cone

Sphere

Torus

Modeling

Extrude of single or multiple planar profiles

Revolve of single planar profiles

Union, Difference and Intersection

Section curves

Intersection curves

Solid creation from a list of triangles

What's New in Eyeshot 4.1?

Import/export of the STEP file format

Import of solid entities from Autodesk

Import of solid entities from IGES

Parallel entities regeneration

Geometry simplification during interactive actions

Active toolbar during interactive actions

What's New in Eyeshot 4.0?

Eyeshot Viewport

Improved interactive zoom and rotate

Rotate to face command

HiddenLines display mode

Display mode settings

Vector based imaging/printing with analytical hidden lines removal

Vector based copy to clipboard and export to *.dwg, *.dxf and *.emf

Customizable ToolBar

Redesigned ProgressBar

Customizable viewport border

Legend as a standard User Interface element available to all product editions

Improved render to bitmap

Option to keep the Grid behind the drawing

Eyeshot Entities

Composite curve

Radial and diametric dimensions

Fem

3D linear and quadratic FEM elements

3D FEM solver

2D and 3D Joint elements

Support for nodal temperature

Reactions computation

15 different result plots

Ability to import Lusas files

Modeling tools

Mesh, Solid and Surface section

Mesh, Solid and Surface sweep

Curve offset

Miscellaneous

WorkUnit class to simplify the development of modeling tasks in background

.NET Framework 4.0 support to take advance of Parallel Extension for .NET in triangulation, meshing and FEM solver

What's New in Eyeshot 3.1?

Support for semi-transparent bitmaps in Picture entity

Support for AutoCAD 2010 file format

Small entities drawing optimization

What's New in Eyeshot 3.0.598?

Fixed Surface.ExtractEdges() returning not cloned curves

Fixed import of LWPolyline entity elevation

Fixed improper turntable rotation axis for Y axis up viewport orientation mode

Added the ViewportStandard.GetAllVisibleEntities() method

Fixed aligment of MText entity import

Fixed inverted minor/major radius for Ellipse and EllipticalArc entities

Added the Surface.ExtractEdges(), RebuildEdge() and RebuildEdges() methods

Renamed the Surface.ExtractCurve() to ExtractEdge() and LiftCurve()

Fixed negative angle arc import

Fixed isocurves not drawn for surfaces inside a block

Added support for selection when clipping planes are active

What's New in Eyeshot 3.0.508.0?

Fixed incorrect volume for solid objects created from triangles

Fixed print preview crash when AutoHideLabels is active

Renamed the LabelBase class to Label

Added isocurve drawing for Solid entity

Improved drawing of Solid entity

Renamed meshEdgeStyleType.All to None

Fixed Picture entity not drawn in the correct color

Changed animation now uses the BlockReference.MoveTo() method

Changed Entity.Draw(), DrawWireframe(), Render(), DrawEdges() methods now accept no arguments

Renamed backFaceColorType to backfaceColorMethodType

Fixed line/point weight determined by layer

Fixed drawing of nested block references

Fixed wrong decimal separator in OBJ export

Added a new ViewportStandard.ZoomFit() override with the selectedOnly parameter

Fixed Viewport.Layers.RemoveLayer() not acting on blocks collection

Added bidirectional support for Attributes and XData

Fixed selection of solid entities

Fixed display of entities with size less than 1e6

Added Viewport.Entities.FrontFacingOnly flag to improve the semitransparent entity drawing speed

Added Viewport.Entities.MaxCandidates property to control semitransparent entity preprocessing speed

What's New in Eyeshot 3.0?

Eyeshot 3.0 Entities

Sketch plane constructors

Picture entity

More flexible AlignedDim

More powerful Mesh entity

More powerful PointCloud entity

PlanarSurface, TabSurface and RevSurface

Eyeshot 3.0 Viewport

Layer support

Automatic visual refinement tolerance estimation

New animation kernel based on Block/BlockReference

Curves and surfaces trim/intersection

Auto hide labels

Select by box enclosed selection method

GetAllVisibleEntities(), GetAllCrossingEntities() and GetAllEnclosedEntities() methods

Faster Fem mesher and solver engines

Line types support

Full transparency support

Smart tags

Eyeshot 3.0 Import/Export

Improved block reference support

Export to OBJ with full material support

Export to ASCII STL with multipart support

What's New in Eyeshot 2.0?

Local rotation

Zoom at cursor position

Full design time support in Visual Studio

Quaternion based Camera object

Viewport orientation mode

Fully customizable Grid object

Up to four independent lights

Up to four independent clipping planes

New shadow algorithm

Point cloud and multicolor point cloud entities

Aligned dimension entity

Shaded and wireframe display mode

International character support

Entity copy and paste through Windows clipboard

Cubic, cylindrical and spherical texture mapping for RichMesh entity

Improved graphics hardware support

Add CAD capabilities to your WinForms application.

Pricing: Eyeshot Solid with Subscription 4.1 1 Developer License, Eyeshot Solid with Subscription 4.1 4 Developer Team License, Eyeshot Solid with Subscription 4.1 8 Developer Team License, Eyeshot Solid with Subscription 4.1 1 Site Wide License (Allows Unlimited Developers at a Single Physical Address), Eyeshot Solid with Subscription 4.1 Renewal 1 Subscription Renewal License (available to current Eyeshot Subscriptions or Eyeshot Subscriptions expired for no more than 30 days), Eyeshot Solid with Subscription 4.1 Renewal 4 Developer Team Subscription Renewal License (available to current Eyeshot Subscriptions or Eyeshot Subscriptions expired for no more than 30 days), Eyeshot Solid with Subscription 4.1 Renewal 8 Developer Team Subscription Renewal License (available to current Eyeshot Subscriptions or Eyeshot Subscriptions expired for no more than 30 days), Eyeshot Solid with Subscription 4.1 Renewal 1 Site Wide Subscription Renewal License (Allows Unlimited Developers at a Single Physical Address) (available to current Eyeshot Subscriptions or Eyeshot Subscriptions expired for no more than 30 days), Eyeshot Solid with Subscription 4.1 Upgrade 1 Developer Upgrade License from any previous Eyeshot Version or expired Eyeshot Subscriptions, Eyeshot Solid with Subscription 4.1 Upgrade 4 Developer Team Upgrade License from any previous Eyeshot Version or expired Eyeshot Subscriptions, Eyeshot Solid with Subscription 4.1 Upgrade 8 Developer Team Upgrade License from any previous Eyeshot Version or expired Eyeshot Subscriptions, Eyeshot Solid with Subscription 4.1 Upgrade 1 Site Wide Upgrade License from any previous Eyeshot Version or expired Eyeshot Subscriptions (Allows Unlimited Developers at a Single Physical Address)

Evals & Downloads: Read the Eyeshot Help File, EyeShot for .NET License Agreement - Requires Acrobat Reader, Download the EyeShot Solid Edition 4.1 evaluation on to your computer - Expires after 30 days

Operating System for Deployment: Windows 7, Windows Vista, Windows XP, Windows 2000, Windows 98

Architecture of Product: 32Bit

Product Type: Component

Component Type: .NET WinForms, .NET Class, 100% Managed Code, DLL

Built Using: Visual C# .NET

Compatible Containers: Microsoft Visual Studio 2008, Microsoft Visual Studio 2005, Microsoft Visual Basic 2008, Microsoft Visual Basic 2005, Microsoft Visual C++ 2008, Microsoft Visual C++ 2005, Microsoft Visual C# 2008, Microsoft Visual C# 2005, .NET Framework 3.5, .NET Framework 3.0, .NET Framework 2.0

Keywords: eyeshot solid, devdept eyeshot, devdept cad

CAD

3D modeling modeled modelled modelling models model

Part numbers: PC-527479-401618 527479-401618 PC-527479-401621 527479-401621 PC-527479-401624 527479-401624 PC-527479-401627 527479-401627 PC-527479-401630 527479-401630 PC-527479-401633 527479-401633 PC-527479-401636 527479-401636 PC-527479-401639 527479-401639 PC-527479-401654 527479-401654 PC-527479-401655 527479-401655 PC-527479-401656 527479-401656 PC-527479-401657 527479-401657

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