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VectorDraw Developer Framework (VDF)

par VectorDraw - Type de produit : Composant / .NET Class / .NET Compact Framework / 100% Managed Code / ActiveX OCX

Veuillez noter que á moins d’être stipulé autrement, ce produit est un produit anglais.

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Add dynamic 2D/3D graphics to your application. VectorDraw Developer Framework (VDF) is a component to easily create and manage and print 2D and 3D drawings. VectorDraw objects expose methods and properties that are compatible with most common vector formats and other CAD objects. It supports over 10 vector formats and many raster formats. VectorDraw Developer Framework (VDF) is fully object oriented, the component is written in .NET C# code. Vectordraw Developer Framework (VDF) version 6 engine is written from scratch, all geometric algorithms were re-written. An ActiveX component is also supplied. This ActiveX provides backward compatibility for older development platforms like VisualBasic 6.0 (VB 6) and Delphi. VectorDraw Developer for Compact Framework (CE Libraries) also included.



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VectorDraw Developer Framework (VDF) V6.0 Build 6020   *

Ajouter au Caddie $ 2,481.82 1 Developer Annual License – To continue to use the software after 1 year, you need to renew the annual license  * Téléchargement (93.7 Mo)
Ajouter au Caddie $ 3,054.54 2 Developer Annual License – To continue to use the software after 1 year, you need to renew the annual license  * Téléchargement (93.7 Mo)
Ajouter au Caddie $ 3,627.27 3 Developer Annual License – To continue to use the software after 1 year, you need to renew the annual license  * Téléchargement (93.7 Mo)
Ajouter au Caddie $ 4,200.00 4 Developer Annual License – To continue to use the software after 1 year, you need to renew the annual license  * Téléchargement (93.7 Mo)
Ajouter au Caddie $ 4,772.73 5 Developer Annual License – To continue to use the software after 1 year, you need to renew the annual license  * Téléchargement (93.7 Mo)
Ajouter au Caddie $ 5,281.82 6 Developer Annual License – To continue to use the software after 1 year, you need to renew the annual license  * Téléchargement (93.7 Mo)
Ajouter au Caddie $ 5,790.91 7 Developer Annual License – To continue to use the software after 1 year, you need to renew the annual license  * Téléchargement (93.7 Mo)
Ajouter au Caddie $ 6,300.00 8 Developer Annual License – To continue to use the software after 1 year, you need to renew the annual license  * Téléchargement (93.7 Mo)
Ajouter au Caddie $ 6,809.09 9 Developer Annual License – To continue to use the software after 1 year, you need to renew the annual license  * Téléchargement (93.7 Mo)
Ajouter au Caddie $ 7,318.18 10 Developer Annual License – To continue to use the software after 1 year, you need to renew the annual license  * Téléchargement (93.7 Mo)

VectorDraw Developer Framework (VDF) - Additional Licenses   *

Ajouter au Caddie $ 572.73 1 Additional license (from 2 to 5 Licenses) - Current Developer Annual License Required  * Vérifier Téléchargement (28 Ko)
Ajouter au Caddie $ 509.09 1 Additional license (from 6 to 10 Licenses) - Current Developer Annual License Required  * Vérifier Téléchargement (28 Ko)

VectorDraw Developer Framework (VDF) Renewals   *

Ajouter au Caddie $ 827.27 1 Developer Annual Renewal License  * Vérifier Téléchargement (28 Ko)
Ajouter au Caddie $ 1,209.09 2 Developer Annual Renewal License  * Vérifier Téléchargement (28 Ko)
Ajouter au Caddie $ 1,590.91 3 Developer Annual Renewal License  * Vérifier Téléchargement (28 Ko)
Ajouter au Caddie $ 1,972.73 4 Developer Annual Renewal License  * Vérifier Téléchargement (28 Ko)
Ajouter au Caddie $ 2,354.54 5 Developer Annual Renewal License  * Vérifier Téléchargement (28 Ko)
Ajouter au Caddie $ 2,672.73 6 Developer Annual Renewal License  * Vérifier Téléchargement (28 Ko)
Ajouter au Caddie $ 2,990.91 7 Developer Annual Renewal License  * Vérifier Téléchargement (28 Ko)
Ajouter au Caddie $ 3,309.09 8 Developer Annual Renewal License  * Vérifier Téléchargement (28 Ko)
Ajouter au Caddie $ 3,627.27 9 Developer Annual Renewal License  * Vérifier Téléchargement (28 Ko)
Ajouter au Caddie $ 3,945.45 10 Developer Annual Renewal License  * Vérifier Téléchargement (28 Ko)

VectorDraw Developer Framework LicVAL (Current VectorDraw Developer Framework Required)   *

Ajouter au Caddie $ 127.27 1 Web Server License (One required per Server)  * Vérifier Téléchargement (29 Ko)

Nos prix comprennent le support technique ComponentSource et, pour la majorité des produits téléchargeables, une sauvegarde en ligne ainsi qu'une mise à niveau GRATUITE si la nouvelle version est parue pendant les 30 jours consécutifs à votre achat.  Toutes les ventes sont sujettes à nos Termes et Conditions standard à notre Politique de renvoi. Veuillez nous contacter si vous avez besoin d'une option de licence (licence de volume et versions précédentes) qui ne figure pas sur la liste ci-dessus.

Nos prix standard sont montrés ci-dessus. Veuillez vous connecter pour voir vos prix.

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What's New in VectorDraw Developer Framework (VDF) V6.0 Build 6020?

Ability to Hide some layouts even the Model to the layouts tab of the vdScrollable control
Added Mid point grips for the line segments of the polyline
Overwrite the vdPolyhatch object
Support of different LineType scale in Layouts
New custom grid display style
Set number of copies on Print dialog
Print dialog prints all layouts
Added ability to use the VDF render area to display a command button
Magnifier Object Border and that I could modify the color and the size
Added possibility to prevent xrefs from being loaded during open operations
Added to the vdFilterObject the ability to filter deleted objects or not
Able to recover Incomplete Saved Files
Added MouseWheel and pan actions when in PerspectiveMod improved


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VectorDraw Developer Framework (VDF) is a graphics engine-library that can be used from developers in order to visualize their applications. With the functionality provided, our customers can easily create, edit, manage, export, import and print 2D and 3D drawings - graphic files. A format used by VDF named VDML (and VDCL same as VDML but compressed) XML based that supports custom objects and is not depended from the component's version. The library also supports import-export of several vector and raster formats including native SVG export. Vectordraw Developer Framework (VDF) version 6 engine is written from scratch, all geometric algorithms were re-written. VectorDraw Developer for Compact Framework (CE Libraries) also included.

VectorDraw Basic Format capabilities of VDF engine

  • 2D Drawings
  • 3D Drawings
  • Layers
  • Layouts and Viewports
  • Text styles (SHX, TTF)
  • Clipping Sections
  • Blocks, Inserts and Attributes
  • Render, Hide and Shade
  • Print, Print Preview and multiple page print jobs
  • Unlimited Undo
  • Lights
  • Line types (LineType object) and custom LineTypes
  • MultiText and simple Text objects
  • Support WMF, EMF formats
  • Images (BMP, TIFF, GIF, JPG, PNG, TGA)
  • Linear and Angular units
  • Hyperlinks and Tooltips Hatching
  • Asynchronous opening External Reference Drawings
  • Extended Data (XProperties)
  • 3D Orbit
  • Zoom and Pan
  • 3D Views
  • Filter object
  • UCS
  • Built in formats (VDML, VDCL)
  • Custom Objects and Custom Actions
  • Ability to merge the XREF's (external references) entities and its dependent symbols as part of the current drawing.
  • Asymmetrical tolerances in dimensions and more Dimension Overwrite values and formatted dimension texts.
  • Image Definition Object
  • TrueColor Support
  • Native DXF Import/Export
  • Native Export to PDF (with multipage), SVG and HPGL
  • Hatch Pattern object with new Hatch dialog for the predefined hatch patterns.
  • Exported constants values for easier management of Vectordraw objects and programming.
  • Supported formats DWG up to version 2007, DGN version 8, DWF formats (using the VectorDraw File Converter utility)

VectorDraw Primitive Drawing Entities

  • Arc
  • 3DFace
  • Attributes
  • PolyFace
  • Circle
  • PolyHatch
  • Dimension
  • Viewport
  • Ellipse
  • Image
  • Insert
  • Line
  • Point
  • PolyLine
  • Custom Objects
  • GroundSurface
  • Rectangle
  • Text & MultiText
  • Leader
  • Construction Lines (Construction Line , Ray)

What's New V6.0 Build 6018

  • Wish: Embeded vdImageDef in same format with selected image filename
  • Bug: Polyline returns wrong BoundingBox when extrution vector is other than 0,0,1
  • Bug: CmdWriteBlock returns wrong value
  • Wish: Save compressed vdcl files with size bigger than 4GBytes
  • Bug: CmdRotate3d is not working properly using 2 point axis
  • Wish: RenderToGraphics of vdLayout and RenderToDC of VdrawI5.vdDocument Improvements
  • Wish: Transparency of vdPolyface that contains different colors
  • Bug: vdPrint Resolution property is not assigned properly
  • Bug: MText edit problem when having extrusion vector other than 0,0,1
  • Bug: Array Rectangular and Polar are not relative to current User Coordinate System
  • Bug: bHatch command doesn't create correct hatch when the extrusion vector is not 0,0,1
  • Bug: Snap NEAREST do not work with vdInfinityLine in RAY
  • Wish: A method to get the AcceptedStringValues for the active action
  • Bug: Mouse icon problems under Delphi
  • Bug: GripPoint move problem.
  • Wish: Improvement of importing DXF/DWG Hatch objects
  • Bug: Hatch is lost after exploding the block with diff. x,y scales
  • Bug: When in ActionStart event I cancel the CmdMoveGripoints action an exception occurs
  • Bug: Elevetion is not working in Wrapper
  • Bug: AlignToView size is not working as expected when using OpenGL lists
  • Wish: In ActionPolyline when ActiveHatchProperties are not none then when the cursor looses focus to show the action.
  • Bug: GripSelectionModified event of vdDocument is fired multi times
  • Bug: ToString method of vdXproperty throws an exception
  • Bug: getOsnapPoints for vdPolyface with SelectingMode SolidBase is not working properly
  • Bug: Memory issues when using Clone method of vdPrimary object
  • Wish: New method to calculate the section of a gTriangles collection with a plane
  • Wish: New methods of vdPolyface to get and merge triangles.
  • Bug: vdFigure.Update is called when vdLayout.Select3d method is execute
  • Bug: vdDocument.GetGripSelection returns null if nothing is selected.
  • Wish: New property to define the origin point for hatch patterns of vdHatchProperties
  • Bug: Problem in Wrapper's AddLineDefinition
  • Bug: vdText insertion point issue with oblique
  • Bug: HatchBlock is not render properly when Block origin is outside block boundary.
  • Bug: EntitySelectMode with EyeNearest mode is not working properly
  • Wish: Is it posible to define the DX/DY dispotion of the block used in HatchBlock
  • Wish: Feature to cancel the GetBoundaryPolyFromPoint operation by a user pressed Key
  • Bug: getClosestPointTo is not working for polyline if SplineFlag is not standard
  • Bug: GripSelectionModified event of vdDocument is fired twice when remove all entities from the grip selection
  • Bug: OnRemoveAllItems event of vdSelection is Fired when there no items in the collection
  • Wish: change DefaultPixelEquality and DefaultScaleEquality
  • Bug: Error printing drawings with very small strings
  • Bug: Exception when changing color in true color palette with very fast mouse move
  • Bug: MText position problem
  • Bug: Rise OnBeforeModifyObject event before exception occurs when user tries to set a wrong property value
  • Wish: Load Linetypes and HatchPatterns from a file
  • Bug: Problem in the Printer Dialog, Select Printer and PrinterSetup method with 64 bit applications
  • Bug: After reaching the maximum viewsize (zooming out) the VDF do not respond
  • Wish: Export Ruler properties in VDF Wrapper
  • Bug: Italic , Oblique property for vdText is not positioning the text correct
  • Wish: Redefinition of Inserting blocks to be applied in all reference blocks
  • Wish: Explode method to return entities without add them into the document using the wrapper.
  • Wish: cmdMTextEdit to have a max chars parameter
  • Bug: Avoiding circular loops whith blocks that references itself
  • Bug: LineType is not drawn properly at the end when DrawMethod is LineTypeDrawMethod.Start
  • Bug: Multi line tootips and attributes export issues
  • Bug: Openning DWG DXF VDF VDI files drawing losses the Precision of point coordinates
  • Bug: Filled arreas exceed the perigram (outline)
  • Wish: Method to get the Active Grips Selection Set
  • Bug: Boolean Xproperty and custom figure crashes DGN save
  • Bug: vdPolyface returns Nan area
  • Wish: Support of DWG/DXF 2010 format
  • Wish: Support closest to cursor or eye nearest for signle entity select method
  • Wish: Upside-down the printing area
  • Wish: Display a drawing with different x,y scale factor.
  • Wish: Mouse click to work with touch screen logic
  • Wish: Ability to get to the the figure that is in OSnap
  • Wish: Apply images over polyfaces
  • Wish: A command to change the Current UCS by picking an entitity
  • Wish: Method to merge two Polyfaces into one

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