by VectorDraw - Product Type: Component / .NET Class / .NET Compact Framework / 100% Managed Code / ActiveX OCX
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VectorDraw Developer Framework (VDF) V6.0 build 6022
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VectorDraw Developer Framework (VDF) - Additional Licenses
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VectorDraw Developer Framework (VDF) Renewals
VectorDraw Developer Framework LicVAL (Current VectorDraw Developer Framework Required)
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What's New in VectorDraw Developer Framework (VDF) V6.0 Build 6022?
- New Spline Command
- Added the ability to Highlight the entities that the mouse moves over
- Now possible to add transparency in vdText and vdMtext objects in 3D (Render) modes
- Exclude areas of triangles for GroundSurface objects
- Trim and extend command works with vdPolyhatch boundary objects
- PolarTrack OthoMode GridMode SnapMode are applied on Active ViewPorts
- New Constrained 3d Orbit
- You can now control the basepoint in the CmdClipCopy command
- New user action to navigate through the drawing by controlling the camera
- Export the URL property of the objects to SVG
- Rendering cliping surfaces with specific color when SectionClipCoverFaces is true
What's New in VectorDraw Developer Framework (VDF) V6.0 Build 6020?
- Ability to Hide some layouts even the Model to the layouts tab of the vdScrollable control
- Added Mid point grips for the line segments of the polyline
- Overwrite the vdPolyhatch object
- Support of different LineType scale in Layouts
- New custom grid display style
- Set number of copies on Print dialog
- Print dialog prints all layouts
- Added ability to use the VDF render area to display a command button
- Magnifier Object Border and that I could modify the color and the size
- Added possibility to prevent xrefs from being loaded during open operations
- Added to the vdFilterObject the ability to filter deleted objects or not
- Able to recover Incomplete Saved Files
- Added MouseWheel and pan actions when in PerspectiveMod improved
VectorDraw Developer Framework (VDF) is a graphics engine-library that can be used from developers in order to visualize their applications. With the functionality provided, our customers can easily create, edit, manage, export, import and print 2D and 3D drawings - graphic files. A format used by VDF named VDML (and VDCL same as VDML but compressed) XML based that supports custom objects and is not depended from the component's version. The library also supports import-export of several vector and raster formats including native SVG export. Vectordraw Developer Framework (VDF) version 6 engine is written from scratch, all geometric algorithms were re-written. VectorDraw Developer for Compact Framework (CE Libraries) also included.
Supported Formats
VectorDraw supports these vector files and raster formats from import and export : .DWG, .DXF, .DGN, .WMF, .EMF, .VDML, .VDCL, .BMP, .JPG, .TIFF, .GIF, .PNG, .TGA.
These formats are also support but for export only : .PDF, .DWF, .SVG, .HPGL
Basic capabilities of VDF engine
- 2D Drawings
- 3D Drawings
- Text styles (.SHX, .TTF)
- Blocks, Inserts and Attributes
- Clipping Sections
- Layers
- Layouts and Viewports
- Editing capability inside Viewports
- Render, Hide and Shade
- Object Selection Snap (end , middle , center , nearest etc...)
- Print, Print Preview and multiple page print jobs
- Unlimited Undo/Redo
- Materials
- Lights
- Line types (32 predefined linetypes) and custom LineTypes
- MultiText and simple Text objects
- Support WMF, EMF formats
- Real transformations with vdMatrix object
- Images (BMP, TIFF, GIF, JPG, PNG, TGA)
- Linear and Angular units
- Hyperlinks and Tooltips
- Hatching
- Asynchronous opening from URL location
- External Reference Drawings
- Extended Data (XProperties)
- 3D Orbit
- Zoom and Pan
- 3D Views
- Filter Selection object
- UCS
- Built in formats (VDML, VDCL)
- User Defined Custom Objects and Custom Actions
- Image Definition Object
- TrueColor Support
- Native .DXF Import/Export
- Native Export to .PDF and .SVG
- Globalization Capability of all resources.
- Ability to merge the XREF's (external references) entities and its dependent symbols as part of the current drawing.
- Asymmetrical tolerances in dimensions and more Dimension Overwrite values and formatted dimension texts.
- Hatch Pattern object (63 predefined hatch patterns) with new Hatch dialog for the predefined hatch patterns.
- Exported constants values for easier management of Vectordraw objects and programming.
- Supported .DWG/.DXF files up to version 2010, .DGN files version 8, .DWF files (using the VectorDraw File Converter utility)
- Large Number of User Edit Commands (Move , Erase , Rotate , Trim , Copy , Fillet , Offset , Extend etc...
- 2D Curve Combinations ( Exclude , Intersect , Union , Exclusive Disjunction XOR)
- Various Programming Environments (Visual Studio 2010 , 2008 , 2005 , Delphi , Visual Basic 6 , C++ 6)
Primitive Drawing Entities
- Arc
- 3DFace
- Attributes
- PolyFace
- Circle
- PolyHatch
- Dimension
- Viewport
- Ellipse
- Image
- Insert
- Line
- Point
- PolyLine
- Rectangle
- Splines (Fitting , Quadratic , Cubic)
- Custom Objects
- Text & MultiText
- Group Objects
- Leader
- Construction Lines
- GroundSurface
Drawing Utilities
- Grips
- Ruler Object
- Various Grid types
- Snap
- Osnaps
- Ortho mode
- Tooltips
- Urls
- Linear Units
- Angular Units
- Transparency
- Offset command
- Extend / Break / Trim Commands
- Move / Erase / Copy commands
- 3d Orbit Rotate of scene
- Pan / Zoom commands
- Many Drawing commands like Spline , polyline , line , circle , arc etc...
3D capabilities
- Rendering types: Wire 2D, Wire 3D, Hide, Shade, Shade On, Render (applying materials, transparency & lights)
- Views: Perspective, Orthogonal
- Other: Lights, 3D section clipping, Transparency, Multi User coordinate system
- Other: vdGroundSurface Object Supports Mapped Images Over Surfaces to Produce a Photorealistic Ground Surface Using Aerial Photos
- Other: Calculate a Surface from a List of Points and Countour Levels using Delanay Algorithm
What's New V6.0 Build 6018
- Wish: Embeded vdImageDef in same format with selected image filename
- Bug: Polyline returns wrong BoundingBox when extrution vector is other than 0,0,1
- Bug: CmdWriteBlock returns wrong value
- Wish: Save compressed vdcl files with size bigger than 4GBytes
- Bug: CmdRotate3d is not working properly using 2 point axis
- Wish: RenderToGraphics of vdLayout and RenderToDC of VdrawI5.vdDocument Improvements
- Wish: Transparency of vdPolyface that contains different colors
- Bug: vdPrint Resolution property is not assigned properly
- Bug: MText edit problem when having extrusion vector other than 0,0,1
- Bug: Array Rectangular and Polar are not relative to current User Coordinate System
- Bug: bHatch command doesn't create correct hatch when the extrusion vector is not 0,0,1
- Bug: Snap NEAREST do not work with vdInfinityLine in RAY
- Wish: A method to get the AcceptedStringValues for the active action
- Bug: Mouse icon problems under Delphi
- Bug: GripPoint move problem.
- Wish: Improvement of importing DXF/DWG Hatch objects
- Bug: Hatch is lost after exploding the block with diff. x,y scales
- Bug: When in ActionStart event I cancel the CmdMoveGripoints action an exception occurs
- Bug: Elevetion is not working in Wrapper
- Bug: AlignToView size is not working as expected when using OpenGL lists
- Wish: In ActionPolyline when ActiveHatchProperties are not none then when the cursor looses focus to show the action.
- Bug: GripSelectionModified event of vdDocument is fired multi times
- Bug: ToString method of vdXproperty throws an exception
- Bug: getOsnapPoints for vdPolyface with SelectingMode SolidBase is not working properly
- Bug: Memory issues when using Clone method of vdPrimary object
- Wish: New method to calculate the section of a gTriangles collection with a plane
- Wish: New methods of vdPolyface to get and merge triangles.
- Bug: vdFigure.Update is called when vdLayout.Select3d method is execute
- Bug: vdDocument.GetGripSelection returns null if nothing is selected.
- Wish: New property to define the origin point for hatch patterns of vdHatchProperties
- Bug: Problem in Wrapper's AddLineDefinition
- Bug: vdText insertion point issue with oblique
- Bug: HatchBlock is not render properly when Block origin is outside block boundary.
- Bug: EntitySelectMode with EyeNearest mode is not working properly
- Wish: Is it posible to define the DX/DY dispotion of the block used in HatchBlock
- Wish: Feature to cancel the GetBoundaryPolyFromPoint operation by a user pressed Key
- Bug: getClosestPointTo is not working for polyline if SplineFlag is not standard
- Bug: GripSelectionModified event of vdDocument is fired twice when remove all entities from the grip selection
- Bug: OnRemoveAllItems event of vdSelection is Fired when there no items in the collection
- Wish: change DefaultPixelEquality and DefaultScaleEquality
- Bug: Error printing drawings with very small strings
- Bug: Exception when changing color in true color palette with very fast mouse move
- Bug: MText position problem
- Bug: Rise OnBeforeModifyObject event before exception occurs when user tries to set a wrong property value
- Wish: Load Linetypes and HatchPatterns from a file
- Bug: Problem in the Printer Dialog, Select Printer and PrinterSetup method with 64 bit applications
- Bug: After reaching the maximum viewsize (zooming out) the VDF do not respond
- Wish: Export Ruler properties in VDF Wrapper
- Bug: Italic , Oblique property for vdText is not positioning the text correct
- Wish: Redefinition of Inserting blocks to be applied in all reference blocks
- Wish: Explode method to return entities without add them into the document using the wrapper.
- Wish: cmdMTextEdit to have a max chars parameter
- Bug: Avoiding circular loops whith blocks that references itself
- Bug: LineType is not drawn properly at the end when DrawMethod is LineTypeDrawMethod.Start
- Bug: Multi line tootips and attributes export issues
- Bug: Openning DWG DXF VDF VDI files drawing losses the Precision of point coordinates
- Bug: Filled arreas exceed the perigram (outline)
- Wish: Method to get the Active Grips Selection Set
- Bug: Boolean Xproperty and custom figure crashes DGN save
- Bug: vdPolyface returns Nan area
- Wish: Support of DWG/DXF 2010 format
- Wish: Support closest to cursor or eye nearest for signle entity select method
- Wish: Upside-down the printing area
- Wish: Display a drawing with different x,y scale factor.
- Wish: Mouse click to work with touch screen logic
- Wish: Ability to get to the the figure that is in OSnap
- Wish: Apply images over polyfaces
- Wish: A command to change the Current UCS by picking an entitity
- Wish: Method to merge two Polyfaces into one