Polygon Cruncher SDK

Polygon Cruncher SDK is a robust, powerful, fast and multi-threaded 3D C++ library for Windows, macOS and Linux. It includes a complete scene graph with powerful features dedicated to 3D import/export, easy and complete data access, specialized algorithms and mesh optimization. Robust, and simple to use, Polygon Cruncher SDK lets you add 3D capabilities to your project in few line of codes.

Polygon Cruncher SDK includes many capabilities:

  • Polygon Cruncher optimization multi-threaded algorithm, LOD (level of detail) generation and batch support.
  • Giving a ratio, Polygon Cruncher will decimate your 3D meshes up to this level of simplification.
  • MagicCruncher algorithm which will find the optimal ratio for you, which is the value that gives the best visual results.
  • With MagicCruncher, decimation can be automated in a 3D pipeline or for providing web services.
  • Read and write capabilities...

Aktuelle Neuigkeiten

Mootools Software und ComponentSource gehen eine Partnerschaft ein
Mootools Software und ComponentSource gehen eine Partnerschaft ein
October 9, 2024New Publisher
ComponentSource arbeitet mit Mootools Software zusammen und stellt Entwicklern Werkzeuge für die 3D- und Netzoptimierung zur Verfügung.
One software license is required per developer. Polygon Cruncher SDK has 2 license models: The Perpetual License, is only available for commercial desktop applications that run on specific computers...

Sie haben eine Frage?

Live-Chat mit unseren Mootools Software-Lizenzierungs-Spezialisten.

Feature-Highlights

Mootools Software
Als offizieller und autorisierter Distributor bietet Ihnen ComponentSource gültige Lizenzen direkt von Mootools Software.
Product Type
  • Component