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WebGL-Publisher is used for publishing geometric data in a 3D environment for the Web. It uses the WebGL-standard which is supported by various browsers on different platforms and operating systems. WebGL-Publisher can import different geometry formats. This geometry can be modified in its appearance by changing colors or transparency, adding textures or applying pre-defined shaders to it. Afterwards the geometry can be exported into a html representation and published on the Web without additional costs.

WebGL-Publisher is based on the core libraries of CADMAI (a relational 3D CAD system). Although it includes the complete functionality of a 3D CAD system, it hides the complexity of CAD from the user and is therefore much easier to use. An export to the web representation for example can be performed with only 3 mouse clicks.

WebGL-Publisher can be used under Windows XP, Windows 7 and Windows 8.

WebGL-Publisher is used for publishing geometric 2D and 3D data in the Web.

The published geometry...

Aktuelle Neuigkeiten

WebGL-Publisher v2.5
WebGL-Publisher v2.5
Integriert Funktionen für die virtuelle und die erweiterte Realität.
WebGL-Publisher 2.4 released
WebGL-Publisher 2.4 released
New version adds new JavaScipt product configuration features.
WebGL-Publisher V2.3 released
WebGL-Publisher V2.3 released
New generic shader supports your own visual designs including textures and surface structures.
WebGL-Publisher improves Exporting
WebGL-Publisher improves Exporting
Export standard views to HTML and model views to the WebGL window.
WebGL-Publisher released
WebGL-Publisher released
Publish geometric data in a 3D environment on the Web.

Preise ab: $ 1,372.71

One software license is required user. The WebGL-Publisher license contains the permission to publish the needed infrastructure (JavaScript libraries and textures) in the Web as long as the possessor...

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  • Windows 8
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