ProEssentials 10.0.0.26

Released: Jun 2, 2026

Actualizaciones en 10.0.0.26

Características

  • Added ComputeShader support for 4D Surfaces. The new 415 demo examples now enable ComputeShader. Also supported is zero-copy WData, along with X, Y, and Z data pointer sharing.
  • Added support for ComputeShader and polygon data.
  • Pesgo added a new ComputeShader plotting method, RectHeatmap. Applicable only with ComputeShader = True, it produces a rectilinear heatmap as a counterpart to the contour-based heatmap. Related to the new plotting method is the AllowRectHeatmap property, which enables RectHeatmap plotting method visibility within the Customization Dialog and Popup Menu.

Correcciones

  • Pe3do ComputeShader and Hot-Spots were accidentally disabled, this has been resolved.
  • Fixed a potential d3d11 resource leak related to table annotations and pe3do controls.
  • Fixed a potential d3d11 resource leak in Pesgo Direct3D bitmap symbols, introduced by 10.0.0.24, which improved custom bitmaps within the legend with new color tinting support.
  • Fixed a potential issue for Pesgo with PlottingMethod Delaunay Triangulation and CursorPromptTracking = True.