Shader Programming
An introduction to Shader programming in DirectX 11 High Level Shader Language (HLSL).
Publicado por Gridmedia Technologies
Distribuido por ComponentSource desde 2014
The Shader Programming course begins with a high-level overview of DirectX 11 and HLSL, and proceeds with an initial example HLSL Shader, 2D graphics, debugging with PIX, lighting, materials, shadows, tessellation, animation, advanced lighting, high dynamic range, Shader tools and a final summary.
Lesson Summary
Books, Materials and Software
The student must have access to a computer capable of properly running DirectX 11. Microsoft Visual Studio is used for programming. Microsoft Visual Studio Express Edition can be downloaded from...