Polygon Cruncher SDK

Polygon Cruncher SDK is a robust, powerful, fast and multi-threaded 3D C++ library for Windows, macOS and Linux. It includes a complete scene graph with powerful features dedicated to 3D import/export, easy and complete data access, specialized algorithms and mesh optimization. Robust, and simple to use, Polygon Cruncher SDK lets you add 3D capabilities to your project in few line of codes.

Polygon Cruncher SDK includes many capabilities:

  • Polygon Cruncher optimization multi-threaded algorithm, LOD (level of detail) generation and batch support.
  • Giving a ratio, Polygon Cruncher will decimate your 3D meshes up to this level of simplification.
  • MagicCruncher algorithm which will find the optimal ratio for you, which is the value that gives the best visual results.
  • With MagicCruncher, decimation can be automated in a 3D pipeline or for providing web services.
  • Read and write capabilities...

Dernières nouvelles

Mootools Software rejoint ComponentSource
Mootools Software rejoint ComponentSource
October 9, 2024New Publisher
ComponentSource s’associe à Mootools Software pour proposer aux développeurs des outils dédiés à l’optimisation 3D et des maillages.
One software license is required per developer. Polygon Cruncher SDK has 2 license models: The Perpetual License, is only available for commercial desktop applications that run on specific computers...

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Product Type
  • Component