data conversion - Presentation Layer Components / devDept Software

  1. Release Notes: Improved Brep.TransformBy() method. Improved glTF material metallic roughness settings. Added missing RenderContext.MakeCurrent() method call in Workspace.UseShaders property setter. Added Solid hatch drawing with stencil buffer. Opened back CollisionDetection.PrepareDataForCollision() method. ... Read more Show more results from this product

  2. Release Notes: Workspace.Document now contains all the data required to draw the scene content. Version 2022 GEntities have been ... (less data, smaller memory footprint, faster read/write). MeshEditor class. Image-based silhouette ... Read more

  3. Description: or multi-file Lazy loading of large assemblies Extensible with customer data Optional data compression Input ... Read more

  4. Release Notes: Improved Brep.TransformBy() method. Improved glTF material metallic roughness settings. Added missing RenderContext.MakeCurrent() method call in Workspace.UseShaders property setter. Added Solid hatch drawing with stencil buffer. Opened back CollisionDetection.PrepareDataForCollision() method. ... Read more Show more results from this product

  5. Release Notes: classes have been introduced. Workspace.Document now contains all the data required to draw the scene ... and surface extension. Lighter BRep tessellation (less data, smaller memory footprint, faster read/write). ... Read more

  6. Description: Single or multi-file Lazy loading of large assemblies Extensible with customer data Optional data ... Read more

  7. Release Notes: Improved Brep.TransformBy() method. Improved glTF material metallic roughness settings. Added missing RenderContext.MakeCurrent() method call in Workspace.UseShaders property setter. Added Solid hatch drawing with stencil buffer. Opened back CollisionDetection.PrepareDataForCollision() method. ... Read more Show more results from this product

  8. Release Notes: introduced. Workspace.Document now contains all the data required to draw the scene content. Version 2022 ... Lighter BRep tessellation (less data, smaller memory footprint, faster read/write). MeshEditor class. ... Read more

  9. Description: or multi-file Lazy loading of large assemblies Extensible with customer data Optional data compression Input ... Read more