ActivePicture - ActiveX - V2.0 - Summary

by HexaTech - Product Type: Component / ActiveX OCX

Summary

ActivePicture - ActiveX - V2.0 by HexaTech

Create, edit, design, and display bitmaps. ActivePicture allow you to visually or programmatically create bitmap images. It also allows you to perform a variety of bitmap-related tasks such as processing bitmaps, developing runtime bitmap designers, creating click-able, embedded bitmaps for interactive and intuitive user interfaces, displaying active, virtual instruments - such as gauges, meters, knobs, etc., and more.

Visual Bitmap Design - ActivePicture can be used to develop run-time bitmap designers or editors, bitmap layout editors, or other visual editing tools. The control supports drag-and-drop objects, which include picture, text, and graphic primitive objects as well as custom-defined objects. It keeps track of all objects that have been added to your bitmap document, and allows you to Copy, Paste, Delete, and Undo objects

Clickable Objects and Interactive User Interfaces - You can add objects to a background bitmap (or wallpaper) and each object can automatically become clickable. So, you can use the control to develop interactive and intuitive user interfaces

Bitmap Programming - ActivePicture can also serve as a programmable version of the 'Windows Paint' bitmap editor that comes with the Windows operating system, and allows you, without using hand, to edit/create sophisticated bitmaps before displaying them. This is also particularly useful for automating some tedius bitmap editing tasks.

Bitmap Display - The control can also act as an enhanced PictureBox control. You can use ActivePicture to do some functions that you can not do with the standard PictureBox, such as bitmap scrolling and zooming for large sized bitmaps or creating/displaying transparent bitmaps or showing animated pictures

Virtual Instrumentation - ActivePicture supports almost unlimited gauging objects (devices) including gauges, meters, sliders, and knobs. This is because you can use a picture and a moving pointer to simulate virtually any gauging device. You first import a graphical gauging picture or use the control's drawing functions to create one; and then you add a moving (rotating/sliding etc) pointer to the picture. You can also add multiple moving pointers to a picture to simulate, say, a clock or a car dash board

PartNumbers: PC-50645500-D 50645500-D PC-50645500-F 50645500-F

Publisher PartNumbers: HT06 HT06V

PurchaseOptions: ActivePicture V2.0 1 Developer License , ActivePicture V2.0 4 Developer Team License

Resources: Read the ActivePicture help file, Download the ActivePicture V2.0 evaluation on to your computer - Displays Nag Screens

Operating System for Deployment: Windows 2000, Windows 98, Windows NT 4.0, Windows 95

Architecture of Product: 32Bit

Product Type: Component

Component Type: ActiveX OCX

Built Using: MFC V4.0

Compatible Containers: Microsoft Visual Studio 6.0, Microsoft Visual Studio 97, Microsoft Visual Basic 6.0, Microsoft Visual Basic 5.0, Microsoft Visual Basic 4.0, Microsoft Visual C++ 6.0, Microsoft Visual C++ 5.0, Microsoft Visual C++ 4.0, Microsoft Visual FoxPro 6.0, Microsoft Visual FoxPro 5.0, Microsoft Office 97, C++Builder 3, Delphi 3.0

Product Class: User Interface Components

Search Items: Exclude from GSA Schedule

Keywords: Drawing Draw draws Instrumentation instrument instruments Imaging image images HexaTech Others HexaTech ActivePicture Instrumentation games simulation simulations visual pictures active moving video

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