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What's New in Neodynamic ImageDraw SDK for.NET V3?
- Callouts (a.k.a. Speech Bubbles) including rectangle, rounded rectangle and oval shapes
- Path lines/curves with the new PathShapeElement class
- Rich Text rendering with the new RichTextElement class including kerning, line spacing, etc.
- Added RTL text rendering to for languages like Hebrew
- Added sizing features to TextElement including "Fit To Width", "Fit To Height" and "Stretch"
- Added multi-stroke feature to TextElement
- Added Visible property to all elements
- Added a new fitting feature called "FitIfMax" to Resize action
- Added scanning direction support for RemovePixel and MakeTransparent actions
- Added irregular path cropping to Crop action
- ImageElement object can be instructed to not maintain EXIF metadata
- EXIF metadata reader utility
ImageDraw Architecture - Canvas and Elements
The ImageDraw Object Model is very flexible. ImageDraw controls generate Dynamic Composite Images and the main characters in this scenario are Canvas and Elements.
- Canvas is a rectangular area intended for drawing Image, Text, and Shape Elements. It plays a key role in the ImageDraw architecture because it governs and determines the final size for the output composite image to be generated.
- Elements are simple graphical objects which are assembled together to create a composite image. All elements are drawn on the Canvas in the order that each of them has in the stack of elements (the Elements property that each ImageDraw control features). In addition, each element can have associated to it zero or more imaging Actions that affect its appearance.
There are several kinds of elements:
- ImageElement which simply wraps an image or picture that must be drawn on the Canvas. Those images or pictures can be acquired from several sources such as a URL or path file, Base64 string, byte array, or System.Drawing.Image object.
- TextElement which simply wraps a text string that must be drawn on the Canvas. TextElement objects are created by specifying some basic properties such as Text, Font, ForeColor, StrokeColor, etc. TextElement are useful for drawing custom captions and watermarks.
- RichTextElement which render rich text by mixing words in different fonts, sizes, capitalizations, foreground colors, etc
- WordArtElement which are stylized texts with special effects featuring gradient color fills and shaping. WordArtElement objects are created by specifying some basic properties such as Text, Font, ForeFill, StrokeFill, WordArtShape, etc.
- ShapeElement which are preset shapes like rectangles, ovals, lines, arrows, stars, callouts (a.k.a. speech bubbles), paths and polygons that can be drawn on the Canvas. AutoShapes support imaging effects, text inside them by allowing padding text feature, border roundness and dashed patterns.
Built-in ImageDraw Actions - Imaging Effects
- Element objects (ImageElement, TextElement, WorkArtElement, RichTextElement and ShapeElement) will require some "retouching" such as resizing, scaling, FX effects, etc. Actions are imaging effects that are applied on any Element objects. You can easily apply more than one Action on any elements. ImageDraw comes with 51 useful and impressive built-in ready to use Actions.
- AdjustBrightness : This action adjusts the brightness of an Element. Brightness is adjusted by specifying a level value which ranges from -100 (dark) to 100 (light). This action is typically used when correcting images that are too dark or too light.
- AdjustContrast : This action adjusts the contrast of an Element. Contrast is adjusted by specifying a level value which ranges from -100 (dark) to 100 (light). This action is typically used when correcting images that are too dark or too light.
- AdjustGamma : This action adjusts the Gamma correction value of an Element. Gamma correction is adjusted by specifying a value which ranges from -100 to 100.
- AdjustHue : This action adjusts the Hue Channel of an Element. Hue Channel is adjusted by specifying an angle value which ranges from -180 to 180 degrees.
- AdjustHSL : This action adjusts the shade of a color, its hue; the intensity of a color, its saturation; or the lightness of a color of an Element.
- AdjustOpacity : This action adjusts the opacity of an Element. Opacity is adjusted by specifying an opacity level value which ranges from 0 (totally transparent) to 100 (totally opaque). This action is typically used when creating watermarks through an ImageElement, a TextElement or a ShapeElement.
- AdjustSaturation : This action adjusts the saturation level of an Element. Saturation is adjusted by specifying a level value which ranges from -100 (dark) to 100 (light).
- BitmapMask: This action performs alpha channel bitmap masking on an Element. Bitmap Masking means that the pixels of a mask object affect the visibility of the underlying object i.e. of the target element.
- CameraView : This action simulates a camera view of an Element. In CameraView action, the camera point of view is defined by specifying two angles called Elevation & Azimuth which refer to the vertical and horizontal rotation angle of a camera's sight line relative to the center point of an element respectively.
- ColorSubstitution :This action replaces one color (old color) with another (new color) on an Element.
- ConvertToBlackWhite :This action converts an Element to black/white or monochrome. ImageDraw provides three different Dithering methods for black & white conversion including Simple Threshold, Pattern Diffusion and Floyd-Steinberg algorithm.
- ConvertToGrayscale : This action converts an Element to grayscale.
- ConvertToNegative : This action converts an Element to negative.
- ConvertToSepia : This action converts an Element to sepia.
- Crop : This action crops a rectangular or irregular section from an Element. The rectangular section to crop is specified by an x/y location and a given size. An irregular section is determined by a set of pair of points specified in the PathPoints property
- DecorativeBorder : This action adds decorative border to an Element. The decorative border is specified by setting a border width, a dash style and a Fill.
- DistortCorners : This action distorts an Element by changing the coordinates of the four corners (see figure) defined by the element's boundaries.
- DropShadow : This action adds real drop shadows to an Element. ImageDraw makes it easy to apply drop shadows to any Element allowing you to specify the Shadow's Angle (the direction of the shadow and to simulate the angle of the light shining on the object); the color of the shadow; the distance of the shadow from the Element; the percentage of transparency in the shadow; and the sharpness of the shadow.
- Emboss :This action embosses an Element. ImageDraw provides a flexible Emboss effect allowing you to control the bump height and the light angle and elevation. You can also generate a colored relief instead of emboss effect.
- Fade :This action performs fading effect on an Element. Fading action/effect gradually fades a given area/region of the target Element into the background. ImageDraw implements a very flexible and powerful Fading effect allowing you to define an area/region represented by a shape on which the fade effect takes place. Given that, you can get fading effects like rectangles, ovals, stars of any number of points, polygons of any number of sides and much more.
- Feather :This action performs feathering effect on an Element. Feathering blurs the edges of a given area/region on the target Element, blending it into the background. ImageDraw implements a very flexible and powerful Feathering effect allowing you to define an area/region represented by a shape on which the feather effect takes place. Given that, you can get feathering effects like rectangles, ovals, vertical and horizontal sides, stars of any number of points, polygons of any number of sides and much more.
- Filmstrip : This action creates a Filmstrip representation of an Element. This action is typically used when showing VHS or DVD Covers at Entertainment Stores Websites or when showing photo albums at Photography-related or Personal Websites.
- Flip : This action flips an Element across its vertical or horizontal axis.
- FocalGrayscale :This action creates grayscale element with a colored focal point represented by a shape. ImageDraw implements a very flexible and powerful Focal Grayscale effect allowing you to define an area/region represented by a shape on which the FocalGrayscale effect takes place. Given that, you can get focal grayscale effects like rectangles, ovals, stars of any number of points, polygons of any number of sides and much more. You can specify whether the area/region for focus should fit the target element's size or be of a fixed size. In addition, reversing the effect is also supported.
- FocalPixelate :This action creates pixelated element with a non-pixelated focal point represented by a shape. ImageDraw implements a very flexible and powerful Focal Pixelate effect allowing you to define an area/region represented by a shape on which the FocalPixelate effect takes place. Given that, you can get focal pixelate effects like rectangles, ovals, stars of any number of points, polygons of any number of sides and much more. You can specify whether the area/region for focus should fit the target element's size or be of a fixed size. In addition, reversing the effect is also supported.
- FocalSoften :This action creates soften element with a focal point represented by a shape. ImageDraw implements a very flexible and powerful Focal Soften effect allowing you to define an area/region represented by a shape on which the FocalSoften effect takes place. Given that, you can get focal soften effects like rectangles, ovals, stars of any number of points, polygons of any number of sides and much more. You can specify whether the area/region for focus should fit the target element's size or be of a fixed size. In addition, reversing the effect is also supported.
- FocalTint :This action creates tinted look of an element with a focal point represented by a shape. ImageDraw implements a very flexible and powerful Focal Tint effect allowing you to define an area/region represented by a shape on which the FocalTint effect takes place. Given that, you can get focal soften effects like rectangles, ovals, stars of any number of points, polygons of any number of sides and much more. You can specify whether the area/region for focus should fit the target element's size or be of a fixed size. In addition, reversing the effect is also supported.
- GaussianBlur : This action softens the look of an Element. Gaussian Blur applies a weighted average of blur to each pixel producing a hazy effect. The only property for setting up when working with Gaussian Blur is called Radius which is the strength of the blur effect.
- GlassTable (Reflection) : This action creates a glass table effect (a.k.a. Reflection effect) on an Element. ImageDraw makes it easy to apply reflection effect on any Element showing it as it was standing on a glass table.
- Glow :This action adds glow effect to an Element. Glow settings include a color, an opacity value and the softness.
- MailStamp : This action creates a mail stamp representation of an Element. This action might typically used when showing photos or stamps in Personal Websites for example.
- MakeTransparent : This action makes color transparent for an Element. This action is typically used to convert a given color pixel to transparent. The conversion process takes a solid color -with a specified alpha channel value if any- and then converts all pixel matches on the Element to transparent. It also supports color tolerance for transparency. Color Tolerance represents the tonal range of colors that will be converted to transparent taking the specified color as starting point.
- MuseumMatteFrame :This action adds shadowed matte frame to an Element. ImageDraw provides a flexible Museum Matte Frame effect allowing you to control the outside and inside border thikness and fill as well as shadow colors.
- PerspectiveReflection : This action adds perspective reflection to an Element.
- PerspectiveShadow : This action adds perspective shadows to an Element.
- PerspectiveView : This action simulates a perspective view of an Element.
- Pixelate :This action pixelates an Element.
- Polaroid : This action creates a Polaroid representation of an Element. This action is typically used when showing photo albums in Photography-related or Personal Websites.
- RedEyeRemoval :This action performs red-eye removal effect from an Element. RedEyeRemoval lets you define as many red-eye areas as you want on which the red-eye removal algorithm will be applied. Each red-eye area can be set with a Threshold value or you can set up a single Threshold for all specified red-eye areas. The Threshold value is used for detecting red pixels.
- RemovePixel :This action removes pixels from an Element and automatically resizes it.
- RemoveTransparency : This action removes transparent pixels from an Element and automatically resizes it.
- Resize : This action changes the size of an Element. This action is typically used when you need to reduce or enlarge the current Element size to a new one. One interested feature is LockAspectRatio which determine how Element's proportions are maintained.
- Rotate : This action rotates an Element pivoting on its center point. Rotate action requires a rotation angle which is measured counterclockwise from the x-axis.
- RoundCorners: This action rounds Element corners. RoundCorners settings include the corner roundness and a color and width for the border if necessary.
- Scale : This action enlarges or reduces the size of an Element based on percentage values.
- Sharpen :This action sharpens an Element trying to enhance the overall visual impression.
- Silhouette : This action creates a Silhouette of an Element. A silhouette is a view of an object consisting of the outline and a featureless interior. Silhouette action is effective only for irregular images with transparent background.
- Skew : This action transforms an Element by slanting it along the horizontal or vertical axis. When skewed, an element pivots on its origin point. Skew action is defined by specifying a skewing type (Parallelogram or Trapezoid), an orientation (Horizontal or Vertical) and a positive or negative angle.
- Solarize :This action solarizes an Element.
- Stretch : This action stretches an Element to fit a given size.
- Tint :This action creates a tinted look of an Element.
Merging Actions
As stated before, ImageDraw architecture allows you to apply more than one Action on a given Element (ImageElement, TextElement, RichTextElement and ShapeElement). The following figures show how some combination of Actions applied on an Element can improve its appearance.
Features at a Glance
Imaging
- Dynamic image composition supporting Images (from files, base64 strings, BLOBs, etc.), Texts & WordArt (autosize, multi-line, custom font files support), and AutoShapes like lines, arrows, rectangles, rounded rectangles, polygons, stars, ovals, and so on.
- Lots of useful Imaging Effects out of the box, including: Adjust Brightness, Contrast, Gamma, Hue, Saturation, Opacity, HSL; Convert To Grayscale, Negative, Sepia, Black & White; Crop, Drop REAL Shadow, Flip, Make Transparent, Perspective Shadow, Resize, Scale, Rotate, Round Corners, Silhouette, Stretch, Decorative Border, Glass Table, Mail Stamp, Polaroid, Filmstrip, Skew, Perspective View, Camera view, Gaussian Blur, Distort Corners, Remove Transparency, Perspective Reflection, Red-Eye Removal, Feather, Glow, Fade, BitmapMask, Remove Pixel, Color Substitution, Tint, Emboss, Solarize, Pixelate, Sharpen, Focal Grayscale, Focal Pixelate, Focal Soften, Focal Tint, and Museum Matte Frame.
- Accepts as image sources the following formats: GIF, JPG/JPEG, BMP, TIFF, ICO, WMF, EMF and PNG.
- Renders images on-fly in formats such as GIF, JPG/JPEG, BMP, Wireless Bitmap ( WBMP ) and PNG.
- High Quality Resolution for output composite images supporting DPI setting.
- Support for handling Multipage TIFF files.
.NET Technology
- Written entirely in managed C#
- Strong named assemblies for .NET 2.0 / 3.5
- Can be used in any .NET Language such as C#, VB.NET, Managed C++, etc.
- XML Templates support.
- Lightweight assemblies for deployment.
- 64bit compatible: .NET Framework 64-bit (x64 and Itanium IA64) support.
Visual Studio Development Support
- ImageDraw SDK can be referenced and used from any .NET Development Tool like Microsoft Visual Studio 2005/2008/2010 including Visual Studio 2005/2008/2010 Express Editions and Visual Web Developer
- Visual Studio Intellisense support
Solution Projects Support
- ASP.NET Web Site
- Console Application
- Class Library
- Windows Service
- ASP.NET Web Services
- Windows Forms Application
Installation and Deployment
- Easy-to-install package
- Simple Xcopy deployment