Lancements de Visual Assist
Released: Mar 14, 2024
Mises à jour de 2024.2
Fonctionnalités
- Optimized parser performance and reduced initial parse time.
- Reduced startup time when opening a solution.
- Added Alt+O to Recommended Keyboard Shortcuts as Microsoft Visual Studio 2022 now uses that binding.
Correctifs
- Fixed UI conflict with GitHub Copilot.
- Fixed issue where Add Include would sometimes not add the new include.
- Fixed long Add Include paths for some symbols in Unreal Engine 5.3.x.
- Fixed issue where Open File in Solution would sometimes not display results when the...
Released: Jan 23, 2024
Mises à jour de 2024.1
Fonctionnalités
- Significantly faster initial startup time.
- Navigate directly to a class constructor definition from an explicit constructor call.
- Improved and expanded header selection when using 'Add Include'.
- Code completion dropdown toolbar is now displayed by default.
Correctifs
- Fixed visual issues with completion dropdown toolbar.
- Fixed issue where trial activation dialog could display an error and prevent activation.
- Fixed issue with new “Magic Numbers” detecting Code Inspection where it...
Released: Nov 24, 2023
Mises à jour de 2023.6
Fonctionnalités
- You can now use inexact searches with new Fuzzy Search logic in 'Find Symbol' and 'Open File' dialogs.
- Added the ability to move an entire class to a new (pair) of files with 'Move Class'.
- You can now instantly share code snippets via email, GitHub, and more using new 'Share with Team Member'.
- Improved parser support for constexpr, consteval and constinit (C++20).
- Improved support for braced initialization lists/uniform initialization (C++11).
- Added a new Code Inspection which...
Released: Sep 14, 2023
Mises à jour de 2023.5
Fonctionnalités
- Added support for custom precompiled header files to new intelligent 'Add Include' logic.
Correctifs
- Fixed crash on solution load in Visual Studio 2008 and 2005.
- Fixed issue where Code Inspections would not function correctly in Visual Studio 2022 17.7+.
Released: Aug 24, 2023
Mises à jour de 2023.4
Fonctionnalités
- Added official support for Unity game engine including shader files.
- Added support for CUDA source files.
- Added parser support for template functions with trailing/auto return type.
- Shader support has exited beta, and is now enabled by default.
- Added intelligent selection of 'Add Include' placement.
- Streamlined Game Development tab of the options dialog, making room for upcoming additions.
- Added notice of combined Microsoft Visual Studio 2022-2010 marketplace listing.
- Removed...
Released: May 24, 2023
Mises à jour de 2023.3
Fonctionnalités
- Added parser support for C#'s 'is' operator.
- New Code Inspections Clang engine has been updated to version 16.0.
Released: Apr 25, 2023
Mises à jour de 2023.2
Fonctionnalités
- Added support for enabling unevaluated Clang Tidy checkers as Code Inspections.
- Added the option to remove Extensions menu in Microsoft Visual Studio 2019+ for a legacy style menus.
- Added greater customization for shader file extensions with no hardcoded extensions.
- Added Virtual Method context menu option to check/uncheck all.
- Beta label has been removed from Code Inspection.
- Added Code Inspection for 'bugprone-swapped-arguments' and 'bugprone-argument-comment' clang checker...
Released: Jan 19, 2023
Mises à jour de 2023.1
Fonctionnalités
- Improved parser auto-type deduction for pointers.
- Improved parser support for C# tuple deconstruction.
- Added parser support for C++ 17's structured binding from a constructor.
- Added support for custom shader file extensions.
- Improved code formatting when pasting Unreal Engine source code.
- Added UI to 'Find References' results to repeat a search for the entire solution.
- Added Code Inspection for 'bugprone-inaccurate-erase' clang checker.
- Added Code Inspection for 'bugprone-bool...
Released: Nov 25, 2022
Mises à jour de 2022.5
Correctifs
- Fixed crash on mouse hover over icons in the Find References results window toolbar.
Released: Nov 8, 2022
Mises à jour de 2022.4
Fonctionnalités
- Added support for structured binding declarations in C++17.
- Added coloring support for several high-level shader language (HLSL) types.
- Added a checkbox to honor excluded items defined in 'vscode\settings.json' when using opening folder.
- Added Code Inspection for 'bugprone-string-integer-assignment' clang checker.
Correctifs
- Fixed issue where parser could become confused when using std::get and std::tuple.
- Fixed issue in C# where parser does not understand parameter declared with...