배치(Batch) 자동화로 대규모 3D 자산을 최적화하세요

6월 30, 2025
Mootools Polygon Cruncher는 폴리곤을 지능적으로 줄이고, 주요 속성을 보존하고, 품질을 보장하여 3D 최적화를 지원합니다.

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Polygon Cruncher is a high-performance 3D mesh optimization tool designed to simplify complex models across industries such as architecture, video games, CAD, 3D printing, and historical 3D scanning. It uses an advanced algorithm refined over 20 years to efficiently reduce polygon counts in meshes with millions of polygons while preserving visual quality. Available as plugins for 3DS Max, Maya, and Lightwave, as well as a command line version, it integrates seamlessly into various 3D production pipelines for both interactive and automated workflows.

Mootools Polygon Cruncher empowers developers to optimize 3D assets at scale through batch automation, allowing for faster processing of multiple models with minimal manual input. It intelligently reduces polygon counts while maintaining essential attributes such as UVs and normals, ensuring that asset integrity and visual quality are preserved throughout the pipeline. This capability makes it ideal for high-volume production environments where efficiency, consistency, and performance are critical.

Polygon Cruncher is licensed per workstation and is available as a perpetual or subscription license. Visit our Polygon Cruncher Licensing page for full details.

Learn more on our Polygon Cruncher product page.