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Captures d'écran : An object can be united (grouped) into a union. If the main Object of the union moves, all other objects move accordingly. Though you can move several objects if you select them all, union makes the same movement easier for end users. For instance, assume you construct a plan of several hotel rooms ... Lire la suite
Notes de publication : been executed on this connection. The unit FireDAC.Phys.SQLiteWrapper.Stat.pas now uses SQLite 3.42. ... FireDAC.Phys.SQLiteWrapper.Stat.pas. The default linkage mode is now static with SQLite version 3.31.1 with FDE. For Android, Linux, ... Lire la suite Affichez plus de résultats de ce produit
Notes de publication : Debugging Optimized Builds is now supported. 2X Speed Math Performance for Win64. New, Additional C++ ... Lire la suite
Notes de publication : been executed on this connection. The unit FireDAC.Phys.SQLiteWrapper.Stat.pas now uses SQLite 3.42. ... FireDAC.Phys.SQLiteWrapper.Stat.pas. The default linkage mode is now static with SQLite version 3.31.1 with FDE. For Android, Linux, ... Lire la suite Affichez plus de résultats de ce produit
Notes de publication : Debugging Optimized Builds is now supported. 2X Speed Math Performance for Win64. New, Additional C++ ... Lire la suite
Notes de publication : been executed on this connection. The unit FireDAC.Phys.SQLiteWrapper.Stat.pas now uses SQLite 3.42. ... FireDAC.Phys.SQLiteWrapper.Stat.pas. The default linkage mode is now static with SQLite version 3.31.1 with FDE. For Android, Linux, ... Lire la suite Affichez plus de résultats de ce produit
Notes de publication : Debugging Optimized Builds is now supported. 2X Speed Math Performance for Win64. New, Additional C++ ... Lire la suite
Notes de publication : been executed on this connection. The unit FireDAC.Phys.SQLiteWrapper.Stat.pas now uses SQLite 3.42. ... FireDAC.Phys.SQLiteWrapper.Stat.pas. The default linkage mode is now static with SQLite version 3.31.1 with FDE. For Android, Linux, ... Lire la suite Affichez plus de résultats de ce produit
Notes de publication : is now supported. 2X Speed Math Performance for Win64. New, Additional C++ Libraries in GetIt. New ... Lire la suite
Notes de publication : been executed on this connection. The unit FireDAC.Phys.SQLiteWrapper.Stat.pas now uses SQLite 3.42. ... FireDAC.Phys.SQLiteWrapper.Stat.pas. The default linkage mode is now static with SQLite version 3.31.1 with FDE. For Android, Linux, ... Lire la suite Affichez plus de résultats de ce produit
Notes de publication : Debugging Optimized Builds is now supported. 2X Speed Math Performance for Win64. New, Additional C++ ... Lire la suite
Notes de publication : been executed on this connection. The unit FireDAC.Phys.SQLiteWrapper.Stat.pas now uses SQLite 3.42. ... FireDAC.Phys.SQLiteWrapper.Stat.pas. The default linkage mode is now static with SQLite version 3.31.1 with FDE. For Android, Linux, ... Lire la suite Affichez plus de résultats de ce produit
Notes de publication : Debugging Optimized Builds is now supported. 2X Speed Math Performance for Win64. New, Additional C++ ... Lire la suite
Description : behavior by capturing anonymous usage stats from end users. AppAnalytics is an analytics and tracking ... Lire la suite Affichez plus de résultats de ce produit
Description : helps you understand user behavior by capturing anonymous usage stats from end users. AppAnalytics is an ... Lire la suite
Description : user behavior by capturing anonymous usage stats from end users. AppAnalytics is an analytics ... Lire la suite
Notes de publication : time_over stat keeps growing in gpu pipeline. Fixed memory leak with Playlist Sample when rendering images ... Lire la suite Affichez plus de résultats de ce produit
Notes de publication : separately when gpu_pipeline=false. Fixed behavior of property stat::last::video_time. Fixed issue where ... loading. Fixed issue in MPlaylist where time_over stat keeps growing in gpu pipeline. Fixed memory leak ... Lire la suite
Notes de publication : of the input buffer moved to 'stat' node. MMixer: Fixed bug that could cause immediate buffers empty ... Lire la suite