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Eyeshot Standard

by devDept Software - Product Type: Component / .NET WinForms / .NET Class / 100% Managed Code / DLL

Add CAD capabilities to your .NET applications. Eyeshot is the perfect solution for developers who are looking to add advanced, feature rich, visually appealing 3D viewports to their Windows Forms applications. With interactive Zoom/Pan/Rotate, four different shading modes, eight selection methods, layers support and professional imaging/printing you get the most out of your 3D scene. Eyeshot includes a full assortment of entity types, including curves, polyhedral meshes, surfaces, solids and point clouds. Modeling tools include 2D triangulation and meshing, boolean operations, curve and surfaces trim, fillet and offset. Support of major standard CAD file formats allows 3D models to be imported and exported. The product is easy to deploy: a single, managed, strong named assembly. Assemblies can be distributed using XCopy or the global assembly cache. It is written in managed C# and provides integration with Visual Studio .NET IDE. This allows Visual Studio .NET programmers to leverage their current programming language (C# or Visual Basic .NET) when programming with Eyeshot. The product is based on a per developer licensing scheme, and it is royalty-free to distribute.

From
£ 372.00

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Eyeshot Standard 7

Add to Cart £ 372.00 1 Developer License - includes 1 year subscription (major and minor updates and support) Delivered via Download
Add to Cart £ 1,116.00 4 Developer Team License - includes 1 year subscription (major and minor updates and support) Delivered via Download
Add to Cart £ 1,861.00 8 Developer Team License - includes 1 year subscription (major and minor updates and support) Delivered via Download
Add to Cart £ 3,722.00 1 Site Wide License (Allows Unlimited Developers at a Single Physical Address) - includes 1 year subscription (major and minor updates and support) Delivered via Download

Eyeshot Standard 7 Renewal

Add to Cart £ 223.00 1 Subscription Renewal License (available to current Eyeshot Subscriptions or Eyeshot Subscriptions expired for no more than 30 days) - includes 1 year subscription (major and minor updates and support) Delivered via Download + Email
Add to Cart £ 670.00 4 Developer Team Subscription Renewal License (available to current Eyeshot Subscriptions or Eyeshot Subscriptions expired for no more than 30 days) - includes 1 year subscription (major and minor updates and support) Delivered via Download + Email
Add to Cart £ 1,116.00 8 Developer Team Subscription Renewal License (available to current Eyeshot Subscriptions or Eyeshot Subscriptions expired for no more than 30 days) - includes 1 year subscription (major and minor updates and support) Delivered via Download + Email
Add to Cart £ 2,233.00 1 Site Subscription Renewal License (Allows Unlimited Developers at a Single Address) (available to current Subscriptions or Subscriptions expired for no more than 30 days) - includes 1 year subscription (major and minor updates and support) Delivered via Download + Email

Eyeshot Standard 7 Upgrade

Add to Cart £ 298.00 1 Developer Upgrade License from any previous Eyeshot Version or expired Eyeshot Subscriptions - includes 1 year subscription (major and minor updates and support) Delivered via Download
Add to Cart £ 893.00 4 Developer Team Upgrade License from any previous Eyeshot Version or expired Eyeshot Subscriptions - includes 1 year subscription (major and minor updates and support) Delivered via Download
Add to Cart £ 1,489.00 8 Developer Team Upgrade License from any previous Eyeshot Version or expired Eyeshot Subscriptions - includes 1 year subscription (major and minor updates and support) Delivered via Download
Add to Cart £ 2,977.00 1 Site Wide Upgrade License from any previous Eyeshot Version or expired Eyeshot Subscriptions (Allows Unlimited Developers at a Single Physical Address) - includes 1 year subscription (major and minor updates and support) Delivered via Download

Our prices include ComponentSource technical support and, for most downloadable products, an online backup and a FREE upgrade to the new version if it is released within 30 days of your purchase.  All sales are made on our standard Terms and Conditions and subject to our Return Policy. Please contact us if you require any licensing option not listed, including volume licensing and previous versions.

Our regular prices are shown above. Please logon to see your discounted prices.

What’s new in Eyeshot 7?

  • Completely new design-time experience.
  • Solid3D, MultilineText and AngularDim entities.
  • Faster IGES/STEP import for Solid3D based geometry.
  • Support for free point/curve entities and layers in STEP import.
  • Support for color modulation in point clouds.
  • Curve and Surface curvature plots.
  • Support for multiple font styles for text based entities..
  • Support for bitmaps in DWG/DXF import/export.
  • DraftingDemo and AssemblyBrowser samples.
  • Support for Windows 8.1 and Visual Studio® 2013.
  • Support for Kinect for Windows SDK 1.8 support.

What’s new in Eyeshot 6?

  • AutoCAD 2013 file format support.
  • Windows 8 and Visual Studio 2012 support.
  • Multi-touch support for zoom, pan, rotate and selection.
  • Intel HD-based, Windows 8 tablet support.
  • Region entity with 2D booleans.
  • Fast point cloud entities.
  • Surface reconstruction from point clouds.
  • Mesh cut added.
  • Semitransparent curve support.
  • Asynchronous file import.
  • ReadAutodesk, ReadASC, ReadSTL, ReadOBJ, ReadIGES and ReadSTEP classes added.
  • Curve and surface fillet and offset.
  • Smarter and faster FEM solver.
  • FEM 2D and 3D truss elements added.
  • Object manipulator and ViewCube widgets added.
  • Previous and next view selections.
  • Multiple grid support.
  • Three additional selection modes added based on polygons.
  • Replace coordinate system icon with a custom Mesh.

What's new in Eyeshot 5?

  • Multi-viewport support
  • Planar reflection on the ground plane
  • Realistic shadows
  • Label selection
  • Material management - immediate change propagation in the scene
  • Mesh.SubdivideBy(Plane)
  • Entity grouping (Ctrl-G, Ctrl+Shift+G)
  • Improved data translation
  • Text entity extrusion and outline
  • Mass and Area properties computation
  • Built-in support for 3D mouse (3Dconnexion)
  • Built-in support for Microsoft Kinect Sensor (PointCloud, Skeleton, Players, camera angle)
  • Improved Grid object

What's New in Eyeshot 4.1?

  • Import/export of the STEP file format
  • Import of solid entities from Autodesk
  • Import of solid entities from IGES
  • Parallel entities regeneration
  • Geometry simplification during interactive actions
  • Active toolbar during interactive actions

What's New in Eyeshot 4.0?

Eyeshot Viewport

  • Improved interactive zoom and rotate
  • Rotate to face command
  • HiddenLines display mode
  • Display mode settings
  • Vector based imaging/printing with analytical hidden lines removal
  • Vector based copy to clipboard and export to *.dwg, *.dxf and *.emf
  • Customizable ToolBar
  • Redesigned ProgressBar
  • Customizable viewport border
  • Legend as a standard User Interface element available to all product editions
  • Improved render to bitmap
  • Option to keep the Grid behind the drawing

Eyeshot Entities

  • Composite curve
  • Radial and diametric dimensions
  • Fem
  • 3D linear and quadratic FEM elements
  • 3D FEM solver
  • 2D and 3D Joint elements
  • Support for nodal temperature
  • Reactions computation
  • 15 different result plots
  • Ability to import Lusas files
  • Modeling tools
  • Mesh, Solid and Surface section
  • Mesh, Solid and Surface sweep
  • Curve offset

Miscellaneous

  • WorkUnit class to simplify the development of modeling tasks in background
  • .NET Framework 4.0 support to take advance of Parallel Extension for .NET in triangulation, meshing and FEM solver

 

What's New in Eyeshot 3.1?

  • Support for semi-transparent bitmaps in Picture entity
  • Support for AutoCAD 2010 file format
  • Small entities drawing optimization

What's New in Eyeshot 3.0.598?

  • Fixed Surface.ExtractEdges() returning not cloned curves
  • Fixed import of LWPolyline entity elevation
  • Fixed improper turntable rotation axis for Y axis up viewport orientation mode
  • Added the ViewportStandard.GetAllVisibleEntities() method
  • Fixed aligment of MText entity import
  • Fixed inverted minor/major radius for Ellipse and EllipticalArc entities
  • Added the Surface.ExtractEdges(), RebuildEdge() and RebuildEdges() methods
  • Renamed the Surface.ExtractCurve() to ExtractEdge() and LiftCurve()
  • Fixed negative angle arc import
  • Fixed isocurves not drawn for surfaces inside a block
  • Added support for selection when clipping planes are active

What's New in Eyeshot 3.0.508.0?

  • Fixed incorrect volume for solid objects created from triangles
  • Fixed print preview crash when AutoHideLabels is active
  • Renamed the LabelBase class to Label
  • Added isocurve drawing for Solid entity
  • Improved drawing of Solid entity
  • Renamed meshEdgeStyleType.All to None
  • Fixed Picture entity not drawn in the correct color
  • Changed animation now uses the BlockReference.MoveTo() method
  • Changed Entity.Draw(), DrawWireframe(), Render(), DrawEdges() methods now accept no arguments
  • Renamed backFaceColorType to backfaceColorMethodType
  • Fixed line/point weight determined by layer
  • Fixed drawing of nested block references
  • Fixed wrong decimal separator in OBJ export
  • Added a new ViewportStandard.ZoomFit() override with the selectedOnly parameter
  • Fixed Viewport.Layers.RemoveLayer() not acting on blocks collection
  • Added bidirectional support for Attributes and XData
  • Fixed selection of solid entities
  • Fixed display of entities with size less than 1e6
  • Added Viewport.Entities.FrontFacingOnly flag to improve the semitransparent entity drawing speed
  • Added Viewport.Entities.MaxCandidates property to control semitransparent entity preprocessing speed

What's New in Eyeshot 3.0?

Eyeshot 3.0 Entities

  • Sketch plane constructors
  • Picture entity
  • More flexible AlignedDim
  • More powerful Mesh entity
  • More powerful PointCloud entity
  • PlanarSurface, TabSurface and RevSurface

Eyeshot 3.0 Viewport

  • Layer support
  • Automatic visual refinement tolerance estimation
  • New animation kernel based on Block/BlockReference
  • Curves and surfaces trim/intersection
  • Auto hide labels
  • Select by box enclosed selection method
  • GetAllVisibleEntities(), GetAllCrossingEntities() and GetAllEnclosedEntities() methods
  • Faster Fem mesher and solver engines
  • Line types support
  • Full transparency support
  • Smart tags

Eyeshot 3.0 Import/Export

  • Improved block reference support
  • Export to OBJ with full material support
  • Export to ASCII STL with multipart support

What's New in Eyeshot 2.0?

  • Local rotation
  • Zoom at cursor position
  • Full design time support in Visual Studio
  • Quaternion based Camera object
  • Viewport orientation mode
  • Fully customizable Grid object
  • Up to four independent lights
  • Up to four independent clipping planes
  • New shadow algorithm
  • Point cloud and multicolor point cloud entities
  • Aligned dimension entity
  • Shaded and wireframe display mode
  • International character support
  • Entity copy and paste through Windows clipboard
  • Cubic, cylindrical and spherical texture mapping for RichMesh entity
  • Improved graphics hardware support

Eyeshot has a multitude of uses:

  • Computer Aided Design
  • Computer Aided Machining
  • Finite Element Analysis
  • Ground Information System
  • Civil engineering
  • Surface mapping
  • Medical visualization
  • Dental implant simulation
  • Machine simulation
  • Painting automation
  • Cabinet design
  • Piping
  • Robotics
  • Shipbuilding

Eyeshot for .NET Standard Edition provides a basic set of modeling entities, accurate Zoom/Pan/Rotate and professional entity selection functions.

Key Benefits

  • Zoom Fit based on True Zooming™ technology
  • Standard and back buffer based selection
  • Entity transformation/editing
  • Interactive drawing support

Feature List

Entities

  • Point
  • Line
  • Triangle
  • Quad
  • RichLine (with weight and pattern)
  • Arc
  • RichArc (with weight and pattern)
  • Circle
  • Polyline
  • Joint (point as a sphere)
  • Bar (line as a cylinder)

Shading

  • Wireframe
  • Shaded
  • Shaded with Edges
  • Face orientation
  • Face culling

Projection

  • Parallel
  • Perspective (with adjustable field of view)

Zoom/Pan/Rotate

  • Zoom/Pan/Rotate (quaternion based)
  • Zoom Fit (in both parallel and perspective mode)
  • Zoom Window (in both parallel and perspective mode)
  • Keyboard shortcuts: Ctrl++ and Ctrl+- respectively for Zoom+ and Zoom-
  • Rotation by arrow keys
  • Standard views: Isometric, Front, Side, Top

Hide/Show

  • Origin
  • Bounding Box
  • Labels
  • Normals
  • Vertices
  • Lights

Selection

  • by Pick
  • by Box
  • by Pick on visible entities (select only what the user sees)
  • by Box on visible entities (select only what the user sees)
  • by ID
  • Ctrl + Click to add/remove entities from current selection set

Entity editing

  • Edit through a standard PropertyGrid control
  • Flip Normals
  • Duplicate
  • Delete
  • Keyboard shortcuts: Ctrl-A, Ctrl-I, Ctrl+F, Ctrl+D and Delete respectively for Select All, Select Inverse, Flip Normal, Duplicate and Delete commands

Provides functions to translate, rotate and scale any entity.Provides functions to change dynamically the chordal error of tessellated entities.




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