RemObjects C# 10.0.0.xxxx
Released: Oct 4, 2019
Actualizaciones en 10.0.0.xxxx
v10.0.0.2485
Updated Feb 18, 2020
- Core
- 82066: Bad reformat after attribute.
- 82132: CC crash, Invalid cast.
- 81955: Gold: endless loop in ConstDefiniton.
- Merged EBuild.
- Merged EUnit.
- Merged Everwood5.
- Merged RTL2.
- Template fixes.
- Fire and Water
- Fire is not Notarized again (wasn’t for the past two weeks due to rule changes from Apple* and now runs under the Hardened Runtime on Mojave and Catalina. This required a number of nasty internal hacks that hopefully should be transparent for end-users, but extensive testing/feedback would be appreciated, especially using the internal compiler and Cocoa and Island projects.
- Fire: better text color for selected inactive file when tree view doesn't have focus.
- Fire: use MonoHost to work around mono exe issues when running under the Hardened Runtime.
- Internal NRE in editor when file buffer was also open outside of the context of project would prevent it from syncing properly.
- Regression: Cannot run Test projects since switching to new --goal parameter.
- Updated to newer Mono 6.14 and trim down bundled Mono folder up more.
- zip/mangle .a files to enable Notarization Notarization.
- Visual C# Import: add .xaml files, too.
- Visual Studio
- 83776: Android project passes non-lowercase package id (cleanup).
- 81742: VS2017: the members list in the top right no more works.
- 81847: Xml comments look bad on some tooltips.
- EBuild
- AllowUnsafeCodeImplicitly now implies AllowUnsafeCode.
- Internal: made CommandLine class public, for use from MonoHost.
- Support for compiling .rc resource scripts as part of the build (on Windows only).
- Support for extracting zipped static libraries .az files on the fly to work around Apple Notarization bug (Toffee fix for non-Device targets).
- Elements RTL
- 83936: RTL2 XML saves double quotes for DOCTYPE.
- New Difference class.
v10.0.0.2475
Updated Jan 24, 2020
- EBuild can now automatically download older or newer versions of Island and Cocoa SDKs not installed locally.
- Go Base Library has been updated to Go 1.13.5.
v10.0.0.2473
Updated Jan 17, 2020
- New
Observer
class for working with Property Notifications in a platform-agnostic way.
v10.0.0.2469
Updated Jan 3, 2020
- New visual test activity for EUnit on Android.
- New Oxidizer.exe command line tool.
v10.0.0.2465
Updated Dec 20, 2019
- EBuild support for
<Remote>
files in projects.
- Improvements to Delphi compatibility (generic constraints, enums).
v10.0.0.2461
Updated Dec 6, 2019
- New Asynchronous Sequences and async loops in Oxygene and C# on .NET.
- Support for arm64_32 and improvements to the watchOS tool chain.
- New DynamicInterface aspect for importing external JavaScript APIs for use from WebAssembly projects.
- Support for optionally filtering/selecting profiles and certificates by "Teams" in Fire/Water, for Cocoa projects.
- Project Templates for Remoting SDK for .NET Core in Fire.
v10.0.0.2457
Updated Nov 22, 2019
- Pre- and Post-Build Scripts in EBuild.
v10.0.0.2455
Updated Nov 8, 2019
DelayLoadDllImport
Aspect for Island.
- ASP.NET Core project templates for all four languages.
- Support for Custom Templates in Fire and Water.
v10.0.0.2453
Updated Nov 8, 2019
- 83311: C#8: Pattern.
- 82382: C#8: Ranges and Indexes (.NET Core 3.0 and Island).
v10.0.0.2449
Updated Oct 25, 2019
- Support for Node.js in WebAssembly, including new Templates.
v10.0.0.2447
Updated Oct 18, 2019
- Environment Variables Manager for Fire and Water.
- Trailing Closures in Oxygene and C#.
v10.0.0.2443
Updated Oct 4, 2019
- Official support for .NET Core 3.0 RTM.
- Support for ASP.NET Core and Razor.
- Support for the iOS 13.2 Beta SDK.
- Mixed mode debugging for Android NDK Extensions inside an Android SDK App.