Eyeshot Ultimate 2021

Ajoute des stratégies de fraisage x2 et x3, une fonctionnalité de simulation de dépose des matériaux et une détection plus rapide des collisions.
Février 9, 2021
Nouvelle Version

Fonctionnalités

Drafting

  • Hatch entity.
  • BOM and Balloons.
  • Improved VectorView selection, you can now change curve properties without setting the View current.
  • ArcDimension import (as angular) from DWG/DXF.

Proprietary File Format

  • Multi-file read/write. Added the ability to read/write assemblies from/to disk as one file per block.
  • Lazy loading. Allows Table of Context only loading of a complex assembly, leaving to the user the ability to load a single assembly component at time.

CAM

  • Manufacture environment with classes for defining milling setups, tools, 2x and 3x milling strategies, leads & ramps and stocks. Manufacture environment includes material removal simulation with true sweeps for ball, bull nose and flat end mills.

Collision Detection

  • Complete refactoring for accurate collision detection which is now much faster (up to 40x).

General

  • ReadPDF class to import vector drawings from PDF documents.
  • Redesigned Eyeshot control resize.
  • ObjectManipulator label.
  • WorkManager, an asynchronous WorkUnit queue manager.
  • NVidia Grid support.
  • Improved small text rendering.

Entities

  • Stock & SimulationStock.
  • MachiningPlane & MachiningBoundary.
  • Hatch.
  • Balloon.
  • FastMesh entity, a Vertex Buffer Object based mesh.
Manufacture environment

Eyeshot Ultimate

Ajoutez des fonctionnalités de CAO à vos applications .NET, notamment la modélisation BRep et NURBS, IGES/STEP et CAM.

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