Lancements de Aspose.3D for .NET

Released: Oct 14, 2022

Mises à jour de V22.10

Fonctionnalités

  • Added the ability to import Maya ASCII files.

Released: Sep 8, 2022

Mises à jour de V22.9

Fonctionnalités

  • Added temporary file system support for FBX importer.

Correctifs

  • GLTF export is not good.
  • When importing an OBJ file, one node can only read one material.
  • Converting GLB to GLB loses textures.
  • Analyze issues found in App server.
  • Unsupported options in ASE files: MATERIAL_SOFTEN/PHYSIQUE/MATERIAL_SHINE.
  • Exception when importing JT files: An item with the same key has already been added.
  • STL files with quad face is not supported.
  • Unsupported USD type StringVector, LayerOffsetVector...

Released: Aug 3, 2022

Mises à jour de V22.8

Fonctionnalités

  • Added custom xform operator support in USD/USDZ importer.
  • Added MaterialConverter for USD/USDZ exporter.

Correctifs

  • Fix release package file issues.
  • Fix default installation directory of MSI package.
  • Node with geometry translation cannot be handled properly in USDZ exporter.
  • Aspose.3D 22.5: Exception when trying to load Vrml file.
  • Aspose.3D 22.5: Cannot convert USD to 3DS.
  • AccessViolationException on some GLTF files.
  • Material is not working in generated USD/USDZ file.
  • Material...

Released: Jul 8, 2022

Mises à jour de V22.7

Fonctionnalités

  • Added support for Microsoft .NET 6.0.
  • Switched to USDZ as HTML5’s default internal format.

Released: Jun 10, 2022

Mises à jour de V22.6

Fonctionnalités

  • You can now save a 3D scene without having to specify file format.
  • 'SdfValueBlock' is now supported during USDZ import.

Correctifs

  • GLF Exception: Failed to import glTF, byteOffset is not defined in accessor.
  • Aspose.ThreeD.ExportException: Spec duplicated while DAE to USDZ conversion.
  • Exception occurs while saving USDZ to GLTF.

Released: May 9, 2022

Mises à jour de V22.5

Fonctionnalités

  • Add support for 'VertexElementUserData' in 'TriMesh'.
  • Added the ability to export 'VertexElementUserData' to glTF format.
  • Added support for gLTF Custom Vertex attributes.

Released: Apr 13, 2022

Mises à jour de V22.4

Fonctionnalités

  • Added support for GLTF Custom Vertex Attributes.
  • Added support for exporting and importing Point Clouds in USD/USDZ format.

Correctifs

  • GLB to U3D Conversion resulted in wrong orientation.
  • Node’s EulerAngle confusion leads to wrong position after model rotation.
  • LayeredTexture imported from FBX may generate invalid GLTF file.
  • Loaded OBJ model lost texture coordinates vt.
  • The license cannot be loaded when the application is built as a single executable.

Released: Mar 4, 2022

Mises à jour de V22.3

Fonctionnalités

  • Improved exporting mesh to U3D/PDF files.
  • Added simplified functions for merging scenes.

Correctifs

  • Generated glTF cannot pass glTF validator when draco compression enabled.

Released: Jan 5, 2022

Mises à jour de V22.1

Fonctionnalités

  • Added primitive entity encoding and decoding support in USD exporter.
  • Restored support for Microsoft .NET Standard 2.0.

Correctifs

  • Failed to open usdz files to convert to glb.
  • Odd FBX issue causing Mesh to disappear.
  • String handling incorrect in USD importer/exporter.
  • USD file with customData cannot be opened.
  • Multiple objects with manually assigned object id may cause export to FBX failed.

Released: Dec 3, 2021

Mises à jour de V21.12

Fonctionnalités

  • Added line export and import support in U3D format.
  • Improved memory efficiency for files with many nodes and entities.

Correctifs

  • USD file with unsupported diffuse definition will crash Aspose.3D.
  • Incorrect Node.Name after export + import binary FBX introduced in 21.9.0.
  • Unable to load large RVM files.