Lancements de Aspose.3D for .NET
Released: May 9, 2018
Mises à jour de V18.5
Fonctionnalités
- Added support for importing Siemens JT Version 8 files.
Correctifs
- Incorrect Quaternion and Euler angle rotation.
- RVM to FBX - incomplete export of multi-site RVM.
Released: Apr 18, 2018
Mises à jour de V18.4
Fonctionnalités
- Added skin controller import/export support in Collada.
- Added property animation import/export support in Collada.
Correctifs
- Collada is missing Material ID.
Released: Mar 12, 2018
Mises à jour de V18.3
Fonctionnalités
- Added order-independent transparency.
Correctifs
- 3DS to GLTF export throws an out of index error.
- Cannot render model transparency.
Released: Feb 7, 2018
Mises à jour de V18.2
Fonctionnalités
- Added support for exporting skeleton/morphing animation.
- Added support for NURBS curves and surfaces.
- Added support for pre/post rotation.
- Implemented adding Targets to the MorphChannel.
Correctifs
- Can not render transparency on PNG image.
- Output FBX - null pointer error occurred.
Released: Jan 8, 2018
Mises à jour de V18.1
Fonctionnalités
- Added new entity for rectangular torus support.
- Import ASE documents.
Correctifs
- Invalid transform for RVM file with multiple primitives under same node.
- RVM file with sloped cylinder is not supported.
- Cannot import RVM file.
Released: Dec 11, 2017
Mises à jour de V17.12
Fonctionnalités
- Added support for exporting RVM file formats.
- Added shorthand way to scale geometries.
- Export custom properties to nodes in GLTF file formats.
Released: Nov 6, 2017
Mises à jour de V17.11
Fonctionnalités
- Added support for importing RVM-binarys (AVEVA PDMS).
- Added support for merging meshes.
Correctifs
- FBX to GLTF - incorrect material opacity in GLTF.
Released: Oct 10, 2017
Mises à jour de V17.10
Fonctionnalités
- Added support for importing 3MF files.
Correctifs
- OBJ to GLTF - incomplete rendering of 3D model.
Released: Sep 8, 2017
Mises à jour de V17.9
Fonctionnalités
- Added support to uniquely identify Meshes from FBX files.
- Added support for rendering scenes in fully customized shaders.
- Improved memory consumption when writing large FBX files.
Correctifs
- Incorrect export OBJ with texture to GLTF and GLB.
- Animate properties rotation (euler) and scale for FBX format.
Released: Aug 21, 2017
Mises à jour de V17.8.0
Fonctionnalités
- Render scenes into a cube map with 6 faces.
- Added post-processing of equirectangular projection.
- Render cube maps to fisheye.
Correctifs
- Incorrect conversion of OBJ to GLTF and GLB.