Aspose.3D for Java 릴리스

Released: Nov 5, 2021

V21.11 버젼 업데이트

기능

  • Added TimeSamples support in Universal Scene Description (USD).

수정사항

  • NullReferenceException in some USDZ files.
  • Some old 6.0 and 6.1 FBX files throws NullReferenceException.
  • Some malformed GLB file throws “Object reference not set to an instance of an object.” exception.
  • Render GLTF/GLB 2.0 file with text or label geometry using Aspose.3D.
  • Incorrect Node.Name after export + import binary FBX introduced in 21.9.0.
  • Geometry under different nodes with different materials are rendered as same...

Released: Oct 9, 2021

V21.10 버젼 업데이트

수정사항

  • Problems converting from FBX to USDC.
  • Wrong node names in imported FBX version 7700.
  • Cannot import GLTF file packed as zip.
  • Illegal property PropertiesView while deserialization CharacterConstraint.
  • Aspose.3D cannot import FBX files with custom objects.
  • Zip package with internal file name in upper case cannot be recognized.
  • Binary FBX importer sometimes failed to import file.

Released: Sep 6, 2021

V21.9 버젼 업데이트

기능

  • Added PCD file format export support.
  • Added XYZ file format import and export support.
  • Added a new triangle-area based, point cloud surface generation algorithm.
  • Added point cloud import and export support in A3DW file format.

수정사항

  • Fixed PointCloud cannot be exported to PLY format.
  • Converting from USDZ to OBJ result in Exception.
  • Lock contention caused by GC in FBX importer.

Released: Aug 6, 2021

V21.8 버젼 업데이트

기능

  • Added the ability to apply a blind watermark to a Mesh.

수정사항

  • Save to GLB file with external Draco encoder lost many information.
  • Significant lock contention in parallelized Scene.Open with FBX files.
  • Vertex deduction was not always work in TriMesh.
  • Opacity is not handled in FBX importer.
  • FBX to GLTF2 Conversion issues.

Released: Jul 5, 2021

V21.7 버젼 업데이트

기능

  • Added support for exporting to USDZ format.
  • You can now allow users to specify a factory class for FileSystem to improve security level.
  • Added GeomSubset in USDC exporter to support multiple materials.
  • GLTF saving now supports material names.

수정사항

  • USD files containing skeleton are not supported.
  • USD files containing normals as primvars are not supported.
  • USD to GLTF used over 9G memory.

Released: May 6, 2021

V21.5 버젼 업데이트

기능

  • Added the ability to draw a black border around polygons.
  • Added the ability to convert images to JPG/PNG when users export glTF with embedded assets.
  • Improved validation for converted GLB files.

수정사항

  • Convert STL to GLB results in invalid attribute: “/meshes/0/primitives/0/attributes/NORMAL_0”.
  • Aspose.3D renderer crashed due to large mesh loaded.
  • Generated GLB file is not rendering in Babylon.js.

Released: Apr 2, 2021

V21.4 버젼 업데이트

기능

  • Added FileStream property to Texture Class which allows you to load images from streams.
  • Added Autodesk Navisworks compatible material for RVM format.
  • Added support for RVM format.
  • Improved web renderer loading performance.
  • Added the ability to use an external implementation of Draco encoder.
  • Improved built in Draco encoder/decoder performance.

수정사항

  • Large OBJ file takes a lot of time to load.
  • Converted glb file cannot be opened by 3rd party tools.
  • Conversion from USDZ to STL fails.
  • FBX to...

Released: Mar 5, 2021

V21.3 버젼 업데이트

기능

  • Added point cloud support in GLB format.
  • Added low-level mesh API for web renderer.
  • Added the ability to export 2.5D topography with color.
  • Added byte[4] support when exporting glTF.
  • Added gizmos for light in web renderer.
  • Added gizmos for camera in web renderer.
  • Added factor UV parsing support in FBX format.

수정사항

  • Updated the save/load option class names.
  • Some OBJ files were not fully rendered in web renderer.
  • X files with unstandard animation structure cannot be imported.
  • Cannot import X...

Released: Feb 7, 2021

V21.2 버젼 업데이트

기능

  • Added USDZ import support.
  • Added an evaluation version related exception to the API.
  • Added support for texture byte[] for glb, gltf or obj.
  • Improved web renderer page loading speed.
  • Added class com.aspose.threed.TextureSlot which exposes internal texture slots in materials.

수정사항

  • Triangle indices are not correct.
  • FBX Save Exception: Unsupported attribute type.
  • Filesize is getting bigger while reusing the same texture.
  • Incorrect mesh while loading OBJ.
  • There is no texture in the exported FBX...

Released: Jan 8, 2021

V21.1 버젼 업데이트

기능

  • Added USDC support.
  • Added material support for DXF files.
  • Improved ComboBox in web renderer.

수정사항

  • OBJ to U3D conversion - missing texture.
  • The implementation of camera’s orthographic projection is incorrect.
  • Map bitmap to triangles from GLB.
  • Draco/glTF Files used prediction degree algorithm will failed to import.
  • Aspose.3D rendering does not work on some integrated GPU.