Aspose.3D for Python via .NET 릴리스

Released: Aug 1, 2024

V24.7 버젼 업데이트

기능

  • Refactored JT's parsing code to support version 10.
  • Implemented Float64 CDP compression codec for Siemens JT 9.

Released: Jul 1, 2024

V24.6 버젼 업데이트

기능

  • Improved Google Draco encoding and decoding performance.

수정사항

  • PBR materials from GLB converted to FBX lost appearances.
  • GLTF output generates redundant materials.

Released: Jun 9, 2024

V24.5 버젼 업데이트

기능

  • Added the ability to not allow a user to override a watermark if there's already one and protected by password.

수정사항

  • Cannot import Blender file with nested texture.
  • Cannot import Blender file with skeletons.
  • Cannot import blender with deform animation.
  • Cannot import blender file through MemoryStream.
  • Cannot read compressed vertex color array in JT 9.5 with no quantization enabled.
  • Siemens JT 9.5 - TopoMesh's compressed LOD data may failed to load in some files.
  • Some JT9.5 file cannot be...

Released: May 1, 2024

V24.4 버젼 업데이트

기능

  • Added blender import support.

수정사항

  • DXF to GLTF, prompt that DXF is not supported.

Released: Mar 1, 2024

V24.2 버젼 업데이트

기능

  • Improved conversion of OBJ to GLTF with a large number of vertices.
  • Added 'KHR_mesh_quantization extension' support in GLTF import.

수정사항

  • Exported FBX skeleton nodes don’t have a transformation but do have pose instead.
  • Exporting animations from GLB to FBX may cause issue.
  • Unsupported attribute type may cause issue.
  • Primitive without a valid property value may fail to load.
  • 3MF external reference issue in build element.

Released: Jan 31, 2024

V24.1 버젼 업데이트

기능

  • Added support for converting euler angle-based animation to quaternion-based animation.
  • Added the ability to export quaternion-based animation in FBX.
  • Added support for animation export in GLTF.
  • Added the ability to export euler-based rotation animation to glTF.
  • Added support for 3MF with assembled structure.
  • Improved resampling of keyframes when converting quaternion-based keyframes to euler angles.

수정사항

  • Can not load ".JT" file in scene, file is JT 8.0.
  • Some quaternion result into NaN...

Released: Dec 28, 2023

V23.12 버젼 업데이트

기능

  • You can now allow 'optimize mesh' to remove duplicated control points.
  • Added the ability to specify the axis system when exporting the model to STL/OBJ/PLY.
  • Added support for complex boolean operations on meshes.
  • You can now allow boolean operations to work on ordinal mesh.

수정사항

  • OBJ exporting incorrect textures.
  • Cannot allocate GPU device memory for texture with 8192 * 8192 size.
  • GLTF exporting incorrect textures.
  • FBX export - incorrect model grouping exports.
  • Binding points on different...

Released: Nov 30, 2023

V23.11 버젼 업데이트

기능

  • Added support for USDA files.

수정사항

  • SkiaSharp integration renders to incorrect image.

Released: Oct 30, 2023

V23.10 버젼 업데이트

기능

  • New feature allows you to perform Boolean operations on two meshes.

수정사항

  • Issues updating to latest version because of removed dependency to System.Drawing.

Released: Sep 30, 2023

V23.9 버젼 업데이트

수정사항

  • Watermark may not working for some meshes.
  • Conversion issue.
  • Bump texture lost when FBX is converted to OBJ.
  • Mesh triangulation may fail sometimes.
  • Prepare migration to System.Numerics.