Aspose.3D for Python via .NET 릴리스
Released: Aug 1, 2024
V24.7 버젼 업데이트
기능
- Refactored JT's parsing code to support version 10.
- Implemented Float64 CDP compression codec for Siemens JT 9.
Released: Jul 1, 2024
V24.6 버젼 업데이트
기능
- Improved Google Draco encoding and decoding performance.
수정사항
- PBR materials from GLB converted to FBX lost appearances.
- GLTF output generates redundant materials.
Released: Jun 9, 2024
V24.5 버젼 업데이트
기능
- Added the ability to not allow a user to override a watermark if there's already one and protected by password.
수정사항
- Cannot import Blender file with nested texture.
- Cannot import Blender file with skeletons.
- Cannot import blender with deform animation.
- Cannot import blender file through MemoryStream.
- Cannot read compressed vertex color array in JT 9.5 with no quantization enabled.
- Siemens JT 9.5 - TopoMesh's compressed LOD data may failed to load in some files.
- Some JT9.5 file cannot be...
Released: May 1, 2024
V24.4 버젼 업데이트
기능
- Added blender import support.
수정사항
- DXF to GLTF, prompt that DXF is not supported.
Released: Mar 1, 2024
V24.2 버젼 업데이트
기능
- Improved conversion of OBJ to GLTF with a large number of vertices.
- Added 'KHR_mesh_quantization extension' support in GLTF import.
수정사항
- Exported FBX skeleton nodes don’t have a transformation but do have pose instead.
- Exporting animations from GLB to FBX may cause issue.
- Unsupported attribute type may cause issue.
- Primitive without a valid property value may fail to load.
- 3MF external reference issue in build element.
Released: Jan 31, 2024
V24.1 버젼 업데이트
기능
- Added support for converting euler angle-based animation to quaternion-based animation.
- Added the ability to export quaternion-based animation in FBX.
- Added support for animation export in GLTF.
- Added the ability to export euler-based rotation animation to glTF.
- Added support for 3MF with assembled structure.
- Improved resampling of keyframes when converting quaternion-based keyframes to euler angles.
수정사항
- Can not load ".JT" file in scene, file is JT 8.0.
- Some quaternion result into NaN...
Released: Dec 28, 2023
V23.12 버젼 업데이트
기능
- You can now allow 'optimize mesh' to remove duplicated control points.
- Added the ability to specify the axis system when exporting the model to STL/OBJ/PLY.
- Added support for complex boolean operations on meshes.
- You can now allow boolean operations to work on ordinal mesh.
수정사항
- OBJ exporting incorrect textures.
- Cannot allocate GPU device memory for texture with 8192 * 8192 size.
- GLTF exporting incorrect textures.
- FBX export - incorrect model grouping exports.
- Binding points on different...
Released: Nov 30, 2023
V23.11 버젼 업데이트
기능
- Added support for USDA files.
수정사항
- SkiaSharp integration renders to incorrect image.
Released: Oct 30, 2023
V23.10 버젼 업데이트
기능
- New feature allows you to perform Boolean operations on two meshes.
수정사항
- Issues updating to latest version because of removed dependency to System.Drawing.
Released: Sep 30, 2023
V23.9 버젼 업데이트
수정사항
- Watermark may not working for some meshes.
- Conversion issue.
- Bump texture lost when FBX is converted to OBJ.
- Mesh triangulation may fail sometimes.
- Prepare migration to System.Numerics.