Import / Export supports most common 3D file formats.

Import / Export supports most common 3D file formats.

Polygon Cruncher SDK can import and export 3D content from the common 3D files format in just a few lines of code. The SDK recognizes the following formats:

  • Fbx
  • Sketchup
  • GLB/GLTF
  • Wavefront
  • Cinema 4D
  • STL
  • PLY
  • 3DS
  • Lightwave LWO
  • Modo LXO
  • Collada DAE
  • Blender
  • Vrml 2.0 and Vrml97

This list is not exhaustive, you can also add your specific format.

You can control the import with advanced options. For example, its possible to control if media must be embedded or not, or if the file should be exported as text or binary.
The SDK supports geometry, UVs, vertex colors, user normals, material and PBR textures and gives easy access to this information through the imported or exported 3D scene graph.