Single toolkit for multiple platforms, Windows, MacOS and Linux.

Single toolkit for multiple platforms, Windows, MacOS and Linux.

Use a single code base to bring your product to different operating systems. with Polygon Cruncher SDK you can code one-time and compile it for different platforms.

The SDK is available as a C++ library:

  • for Windows - Visual Studio 2022 / 64 bits.
  • for MacOS - XCode (Universal binaries)*.
  • for Linux  - Centos / gcc 4*.
  • or as a .NET Wrapper (high level feature implementation, on request).

* some import/export  features might not be available on this operating system.

Libraries are multithreaded (using OpenMP) and are delivered in both their release and debug versions.