Aspose.3D for Python via .NET 新版本发表
Released: Feb 7, 2026
V26.2 中的更新
特性
- Added support for unsupported mesh prediction scheme in Drako.
- Improved rendering quality.
修补程序
- Openize.Draco cannot decode joint data.
- Binary FBX imported has incorrect object name.
- Fixed issue where generated FBX file may add extra 'U' in object properties.
- Aspose.3D for Python cannot be installed by 3.13.
- Meshes from glTF don't render.
Released: Jan 9, 2026
V26.1 中的更新
修补程序
- Binary FBX imported has incorrect object name.
- Negative scaling doesn't work in FBX.
- Fixed an issue where generated FBX file may add extra 'U' in object properties.
Released: Dec 5, 2025
V25.12 中的更新
特性
- Improved Control Point's memory consumption.
- Upgraded Dynabic.Metered to 25.11.
修补程序
- Export mesh to GLB has incorrect textures.
Released: Nov 6, 2025
V25.11 中的更新
特性
- Improved PolygonList to reduce memory footprint.
- Improved memory consumption of PolygonIndicesList when loading large file.
- Improved memory consumption of Vector4List/VertexElement when loading large file.
修补程序
- Extensions missing in glTF when using structural meta data.
- Investigate millions of materials when OBJ is imported.
- OBJ file with material file quoted cannot be imported.
- Textures are not loaded within USDZ archive.
Released: Sep 23, 2025
V25.9 中的更新
特性
- Improved USD support, added list ops and 'over' definition support.
- Implemented full ListOps support in USDC/USDA.
- Improved USDA/USDC compatibility.
- Upgraded USDC to 0.8 support.
修补程序
- Exported USDC cannot be imported by USDCAT.
Released: Aug 29, 2025
V25.8 中的更新
特性
- Added PCD import support.
- Added USDA export support.
- Users can now check if mesh is manifold.
Released: Jul 30, 2025
V25.7 中的更新
特性
- Improved IFC compatibilities.
- Improved rendering quality.
- Added IFC grouping support.
- Added material support for IFC4.
修补程序
- EXT_structural_metadata doesn't support external schema.
- 'Cannot open this file' for gLTF format.
- Failed to open DRC file.
- Object transformation is incorrect in IFC4 files.
Released: Jun 30, 2025
V25.6 中的更新
特性
- Improved IFC compatibilities.
- Implemented welding operation in profile tessellation.
修补程序
- Extrusion should flip hole's order.
- Some holed IFC meshes cannot be triangulated.
- Mesh created from Linear extrusion with holes are not manifold.
- Split mesh by plane doesn't always work.
Released: May 30, 2025
V25.5 中的更新
特性
- Added enum type support for EXT_structural_metadata.
- Added support for exporting metadata using extension 'EXT_structural_metadata' for glTF.
- You can now link property table to 'VertexElementUserData'.
修补程序
- Fixed issue where 'EXT_structural_metadata' import is not always working.
Released: Apr 30, 2025
V25.4 中的更新
特性
- Added metadata import using extension 'EXT_structural_metadata' for glTF.
- Added metadata export using extension 'EXT_mesh_features' for glTF.
修补程序
- glTF exported by 'Ready Player ME' cannot be imported.