Aspose.3D for Python via .NET 新版本发表

Released: Feb 7, 2026

V26.2 中的更新

特性

  • Added support for unsupported mesh prediction scheme in Drako.
  • Improved rendering quality.

修补程序

  • Openize.Draco cannot decode joint data.
  • Binary FBX imported has incorrect object name.
  • Fixed issue where generated FBX file may add extra 'U' in object properties.
  • Aspose.3D for Python cannot be installed by 3.13.
  • Meshes from glTF don't render.

Released: Jan 9, 2026

V26.1 中的更新

修补程序

  • Binary FBX imported has incorrect object name.
  • Negative scaling doesn't work in FBX.
  • Fixed an issue where generated FBX file may add extra 'U' in object properties.

Released: Dec 5, 2025

V25.12 中的更新

特性

  • Improved Control Point's memory consumption.
  • Upgraded Dynabic.Metered to 25.11.

修补程序

  • Export mesh to GLB has incorrect textures.

Released: Nov 6, 2025

V25.11 中的更新

特性

  • Improved PolygonList to reduce memory footprint.
  • Improved memory consumption of PolygonIndicesList when loading large file.
  • Improved memory consumption of Vector4List/VertexElement when loading large file.

修补程序

  • Extensions missing in glTF when using structural meta data.
  • Investigate millions of materials when OBJ is imported.
  • OBJ file with material file quoted cannot be imported.
  • Textures are not loaded within USDZ archive.

Released: Sep 23, 2025

V25.9 中的更新

特性

  • Improved USD support, added list ops and 'over' definition support.
  • Implemented full ListOps support in USDC/USDA.
  • Improved USDA/USDC compatibility.
  • Upgraded USDC to 0.8 support.

修补程序

  • Exported USDC cannot be imported by USDCAT.

Released: Aug 29, 2025

V25.8 中的更新

特性

  • Added PCD import support.
  • Added USDA export support.
  • Users can now check if mesh is manifold.

Released: Jul 30, 2025

V25.7 中的更新

特性

  • Improved IFC compatibilities.
  • Improved rendering quality.
  • Added IFC grouping support.
  • Added material support for IFC4.

修补程序

  • EXT_structural_metadata doesn't support external schema.
  • 'Cannot open this file' for gLTF format.
  • Failed to open DRC file.
  • Object transformation is incorrect in IFC4 files.

Released: Jun 30, 2025

V25.6 中的更新

特性

  • Improved IFC compatibilities.
  • Implemented welding operation in profile tessellation.

修补程序

  • Extrusion should flip hole's order.
  • Some holed IFC meshes cannot be triangulated.
  • Mesh created from Linear extrusion with holes are not manifold.
  • Split mesh by plane doesn't always work.

Released: May 30, 2025

V25.5 中的更新

特性

  • Added enum type support for EXT_structural_metadata.
  • Added support for exporting metadata using extension 'EXT_structural_metadata' for glTF.
  • You can now link property table to 'VertexElementUserData'.

修补程序

  • Fixed issue where 'EXT_structural_metadata' import is not always working.

Released: Apr 30, 2025

V25.4 中的更新

特性

  • Added metadata import using extension 'EXT_structural_metadata' for glTF.
  • Added metadata export using extension 'EXT_mesh_features' for glTF.

修补程序

  • glTF exported by 'Ready Player ME' cannot be imported.