Eyeshot Professional 新版本发表

Released: Sep 12, 2022

2022.3 中的更新


  • Added history-based, parametric modeling in SketcherDemo code sample.
  • Added support for interactive sketch trimming.
  • Added support for 'IfcAdvancedBrep' entity in 'ReadIFC' class.
  • Added 'Project3D' machining strategy.
  • Added projected leads in 'Contour3D' machining strategy.
  • Added 'AreaAndVolume.GetPrincipalAxes()' method.
  • OpenDesign libraries has been updated to version 23.7.


  • Fixed crash when zooming with mouse wheel during application startup.
  • Fixed flickering drawing after applying a...

Released: Jul 4, 2022

2022.2 build 484 中的更新


  • Added spline and ellipse offset to SketcherDemo code sample.
  • Added Show origin and Untrim surface button to debugger visualizer.
  • Added .NET 6 cross-platform ConsoleApp code sample.


  • Fixed a 3D graphics memory leak.
  • Fixed web code samples not properly disposing Eyeshot control.
  • Fixed broken Workspaces code sample.
  • Fixed Parallel3D machining with boundary defined.
  • Fixed perspective camera in Drawing workspace views.
  • Fixed drawing of Sketch entities above others.
  • Fixed detection of pocket...

Released: Jun 10, 2022

2022.2 中的更新


  • BRep Fillet and Chamfer.
  • Mixed selection modes: edge/face vertex/face edge/face.
  • Subitem selection on Sketch, Region and CompositeCurve entity.
  • Microsoft .NET 4.7.2 .NET 6 assemblies.
  • Permanent anti-aliasing on main UI elements (ObjectManipulator, Origin, ViewCube, CoordinateSystem).
  • FemMesh gravity load.
  • Semi-transparent dynamic selection with halo.
  • Assembly component/instance isolation.
  • The Sketcher code sample is now SketcherDemo.
  • Text entity async regeneration.
  • Interactive dimension...

Released: Apr 5, 2022

2022.1 Build 376 中的更新


  • Added digital signature for all Eyeshot assemblies.
  • Added full support for Microsoft Visual Studio 2022 designer.

Released: Feb 10, 2022

2022 中的更新


  • Geometric kernel / UI separation (stage I) - In this stage, Eyeshot entities were separated by their UI representation. A lot of code has been moved to Geometry assembly and it is recommended to access it from Entity.Primitive property.
  • Minimum Framerate and Progressive Drawing - Eyeshot can now load and spin geometry of any complexity removing small objects and adding them back progressively once the end-user stops moving. This process ends when the model drawing is completed and prevents...

Released: Sep 1, 2021

2021.3 中的更新


  • Updated ODA libraries to version 22.7.
  • Added support for embedded images in DWG import.
  • Added multi-operation support to SimulationTimeline UI element.
  • Added Contour2D.Flips property to allow individual contour direction reverse.
  • Added GetRawPasses() method to 3D milling family of classes.
  • Added a new shader to Shaders code sample.
  • Added support for embedded images in ReadAutodesk class.

Released: Jun 10, 2021

2021.2 中的更新


  • Parallel2D milling strategy.
  • APT tool support (for simulation only).
  • Stock by geometry.
  • Tool holder collision detection during simulation.
  • SimulationTimeline UI element.
  • 3x milling GCode import and simulation.
  • VolumeMesher class to convert BRep objects in TET4 or TET10 FemMesh.
  • Model.SmallSizeRatioStill and Moving properties to control small object culling during still and moving frames.
  • ICurve.GetTightBBox() method for exact bounding box computation on curves.
  • New Code Samples:
    • Slicer for 3D...

Released: Feb 5, 2021

2021 中的更新



  • Hatch entity.
  • BOM and Balloons.
  • Improved VectorView selection, you can now change curve properties without setting the View current.
  • ArcDimension import (as angular) from DWG/DXF.

Proprietary File Format

  • Multi-file read/write. Added the ability to read/write assemblies from/to disk as one file per block.
  • Lazy loading. Allows Table of Context only loading of a complex assembly, leaving to the user the ability to load a single assembly component at time.


  • Manufacture environment...

Released: Sep 3, 2020

2020.3.428 中的更新


  • Added BlockEx.Clone().
  • Added edge index of the associated parent Brep for curves resulting from HiddenLinesView.
  • Added fast geometry snapping on complex views.
  • Added fast zoom and pan on complex views.
  • Added LinearPath.ExtrudeAsMesh, Solid, Surface and BRep for sheet metal flanges.
  • Added overloads of Curve.Fillet() and Chamfer() methods accepting plane normal as input.
  • Added support for semicolon comments in ReadGCode class.
  • Added support for the 3D mouse in Drawings environment.
  • Added the...

Released: Jun 2, 2020

2020.2.264 中的更新


  • Added angular and ordinate dimensioning to PaperSpace sample.
  • Added Brep.AddFlange() method for sheet metal modeling (article).
  • Added Brep.ExtrudeFace() and Brep.RevolveFace() methods for planar faces.
  • Added CollisionDetection.Log property avoiding to raise exceptions for unsupported entities.
  • Added CollisionDetection.PrepareDataForCollision() method to precompute the needed data during collision check.
  • Added export of the display mode to Viewport in WriteAutodesk class.
  • Added full support...