用更智慧的工具簡化 Unreal Engine 編碼

12月 2, 2024
ReSharper C++ 2024.3 透過高級代碼補全、遊戲標記建議和對巨集的支援提升了 Unreal Engine 開發。

繼續用英語閱讀:

JetBrains ReSharper C++ is a powerful add-in for Visual Studio that enhances productivity and code quality for C++ developers. Seamlessly integrated into the IDE, it provides intelligent code assistance, real-time error detection, and robust refactoring tools to streamline development. With specialized features for Unreal Engine, such as auto-completion for UE_LOG macros and built-in live templates, it simplifies workflows, saves time on repetitive tasks, and reduces debugging efforts. Ideal for game development and large-scale C++ projects, ReSharper C++ boosts efficiency while allowing developers to maintain their existing workflows.

The ReSharper C++ 2024.3 update brings valuable enhancements for Unreal Engine developers, streamlining workflows. It improves logging by suggesting relevant categories and verbosity levels for logging macros, with templates to quickly add new log statements. Gameplay tags are automatically detected in your project and suggested when needed, streamlining tag-based systems. Enhanced support for the UDELEGATE macro improves code completion and tracking of Blueprint usage for delegate-related class members. These updates save time, reduce repetitive tasks, and help maintain cleaner Unreal Engine codebases.

To see a full list of what's new in version 2024.3, see our release notes.

ReSharper C++ is licensed per user, and is available as a commercial annual subscription license. We can supply new subscriptions, subscription renewals (including continuity discounts), lapsed renewals, and additional user licenses. See our ReSharper C++ 2024.3 licensing page for full details.

For more information, visit our ReSharper C++ product page.