September 05, 2014 - 9:47
New generic shader supports your own visual designs including textures and surface structures.
WebGL-Publisher is used for publishing geometric, three dimensional data on the Web. It can import different geometry formats and modify colors, transparency, textures or apply pre-defined shadows. The shapes can then be exported to HTML and published on the Web. WebGL-Publisher is based on the core libraries of CADMAI (a relational 3D CAD system). Although it includes the complete functionality of a 3D CAD system, it hides the complexity from the user and is very easy to use.
Updates in 2.3