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Release Notes: PrintSimulationMesh entity. MultiFastMesh entity. Animation for Finite Element Analysis results. ReadGLTF and WriteGLTF classes. Improved Label drawing. Thread-safe Read/WriteSTEP classes. SketchManager class removal in favor of SketchEntity.Edit() method. IFC entities removal in favor of Entity ... Read more Show more results from this product
Release Notes: Improved Brep.TransformBy() method. Improved glTF material metallic roughness settings. Added missing RenderContext.MakeCurrent() method call in Workspace.UseShaders property setter. Added Solid hatch drawing with stencil buffer. Opened back CollisionDetection.PrepareDataForCollision() method. ... Read more
Release Notes: PrintSimulationMesh entity preview. MultiFastMesh entity preview. FEM Modal Analysis preview. Animation for Finite Element Analysis results. Geometrical selection in assemblySelectionType.Leaf mode. WriteGLTF class preview. Toolbar background, padding and margin. Read/write face/edge tags in STEP ... Read more
Release Notes: PrintSimulationMesh entity. MultiFastMesh entity. Animation for Finite Element Analysis results. ReadGLTF and WriteGLTF classes. Improved Label drawing. Thread-safe Read/WriteSTEP classes. SketchManager class removal in favor of SketchEntity.Edit() method. IFC entities removal in favor of Entity ... Read more Show more results from this product
Release Notes: Improved Brep.TransformBy() method. Improved glTF material metallic roughness settings. Added missing RenderContext.MakeCurrent() method call in Workspace.UseShaders property setter. Added Solid hatch drawing with stencil buffer. Opened back CollisionDetection.PrepareDataForCollision() method. ... Read more
Release Notes: PrintSimulationMesh entity preview. MultiFastMesh entity preview. FEM Modal Analysis preview. Animation for Finite Element Analysis results. Geometrical selection in assemblySelectionType.Leaf mode. WriteGLTF class preview. Toolbar background, padding and margin. Read/write face/edge tags in STEP ... Read more
Release Notes: FEM Modal Analysis. PrintSimulationMesh entity. MultiFastMesh entity. Animation for Finite Element Analysis results. ReadGLTF and WriteGLTF classes. Improved Label drawing. Thread-safe Read/WriteSTEP classes. SketchManager class removal in favor of SketchEntity.Edit() method. IFC entities removal ... Read more Show more results from this product
Customer Review: Seonghwan Kwon 5 Korea, Republic Of ... Read more
Release Notes: Improved Brep.TransformBy() method. Improved glTF material metallic roughness settings. Added missing RenderContext.MakeCurrent() method call in Workspace.UseShaders property setter. Added Solid hatch drawing with stencil buffer. Opened back CollisionDetection.PrepareDataForCollision() method. ... Read more