VectorDraw Developer Framework (VDF) (All in one)

Add dynamic 2D/3D graphics to your application.

Published by VectorDraw
Distributed by ComponentSource since 2002

Prices from: $ 2,590.35 Version: 11.1.4 NEW Updated: Apr 18, 2024 4.50 Star Average Review4.50 Star Average Review4.50 Star Average Review4.50 Star Average Review4.50 Star Average Review (9)

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Please note that as of January 2024 VectorDraw Developers Framework (VDF), VectorDraw Web Library , VectorDraw IFC library and VectorDraw Ray Tracing Engine (vdRay) will be combined into one product called VectorDraw Developers Framework (VDF) (All in one).

Existing customers should choose the new combined product renewal when their Annual License is due for renewal.

VectorDraw Developer Framework (VDF) Releases

Released: Apr 18, 2024

Updates in 11.1.4

Features

  • WebJS
    • Added a new 'SelectionSort' property 'forvdcanvas', which allows you to sort a selection in the web control.
  • Engine
    • 'Off' layers are now added to a PDF file with default view state of 'invisible'. Users can change the view state to 'On' in order to view entities that references Off layers.
    • Added a new 'VerticalDeviation' property for 'vdImage'. It allows you to Get/Set the vertical deviation angle in radians of the image. A new utility method 'SetOrientation' has also been added...

Released: Mar 21, 2024

Updates in 11.1.3

Features

  • WebJS
    • Added new parameter to 'use3d' method in order to help it work when passing World Coordinate system points.
    • Added support for custom object transformation events.
    • 'Pixelated Osnap Nearest' is now separated from 'Geometrical Osnap Nearest'.
    • Added ExplodeObjects support for the following objects:
      • vdInsert.
      • vdRect.
      • vdPolyline (with lines and bulges).
      • vd3dFace.
      • vdPolyface.
      • Entities with 'Explode' collection property like dimensions or 'vdProxyFigures'.
    • Added a new explode command...

Released: Feb 21, 2024

Updates in 11.1.2

Features

  • Engine
    • Added support for opening and saving PLY files.
    • 'vdDocument' open and save methods now support IFC files.
    • Added two new properties to the command line that allow you to change the size of the icons in the popup form.
    • Added NuGet package for this release and exported a native .NET 6 library that can be used in WinForms applications targeting .NET 6+.
  • WebJS
    • 'vdgeo linenearest' now works with 3D points.
    • Added a new transformation event for custom objects.

Fixes

  • Engine
    • Large OBJ file...

Released: Jan 12, 2024

Updates in 10.1005.1.1

Fixes

  • Engine
    • Hatch is not exported properly in native PDF.
    • License is not working with ASP.NET projects.

Released: Jan 4, 2024

Updates in 10.1005.1.0

Features

  • Engine
    • Added 'Burst' command to Document's CommandLine.
    • Added clipBoundary support for Inserts in DXF.
    • Added support for vertex colors, defined by GradientColors, to be updated after vdPolyface combine operations.
    • Added the ability to read edge colors from EdgeColor property for isIndexed colored polyfaces.
    • Added the ability to save/open to/from a stream and data buffer.
    • The OnAfterModifyObject is now fired with World2ViewMatrix property name.
    • Added new Xproperties property to...

Released: Sep 5, 2023

Updates in 10.1004.1.0

Features

  • Engine
    • Improved redraw performance when entities contains a large number of invisible figures.
    • 'GetBoundaryPolyFromPoint' has been improved to work with small equality.
    • Added new 'ExTrim' command.
    • Added a new virtual method to 'vdCurve' object which splits a curve into two divided by the passed point.
    • Improved 'getBoundaryPoly' - A new flag 'BoundaryPolyFlags.UseAllPassedEntities' has been added.
    • Added a new command in 'Document.CommandAction' which can be used to create multiple...

Released: Mar 21, 2023

Updates in 10.1003.1.0

Features

  • Engine
    • Improved 'GeVisibleArea' and 'GetModel2dProjection' performance.
    • Text inside 'vdInsert' with 'ClipBoundary' now uses GDIPLUS API when drawing in Wire 2D mode and 'vdDocument.GlobalRenderProperties.Wire2dUseFontOutLines' is set to default.
    • Added textures support for 'vdPolyface' with 'MeshDrawType' auto.
    • 'vdRender' 'LockPenStyle' now works with drawing lists.
    • 'getBoundaryPoly' no longer removes inline points.

Fixes

  • DGN
    • Some objects are missing from DGN.
  • Engine
    • Mtext with...

Released: Jan 12, 2023

Updates in 10.1002.1.0

Features

Engine

  • Support for adding different colors for each vertex of a single face in 'vdPolyface'.
  • Improved performance of start-up action.
  • Improved panning.
  • Support for Arch A to E paper sizes in native PDF export.

Fixes

Engine

  • Cut polyfaces command creates a lot of visible edges to the result polyface.
  • Issue undoing mirror command on text.
  • CmdChamfer is not working with 3d lines.
  • vdImageDef name for images with same filename in different folders.
  • DrawSolidPolygon is not working properly...

Released: Oct 24, 2022

Updates in 10.1002.0

Features

  • Engine
    • Added checkbox to bHatch dialog to send the created polyhatch to the back of the selected entities.
    • Added apparent intersection to work between line and circle or arc that are in different planes.
    • GradientColors of vdPolyface are displayed in wire2d mode with MeshDrawType.
    • Added method to draw lists to check for EnableLighting for objects inside blocks.
    • Now displays a message of unsupported SKP files.
    • Disables URL export in PDF files when EnableURL property is false.
    • EdgeColor...

Released: Jun 16, 2022

Updates in 10.1001.1.0

Features

  • Engine
    • Added the ability to manage new 'ISupportResolveReferenceObjects' entities.
    • Added the ability to create custom objects that can have reference objects (vdfigures) and to connect them.
    • Improved the speed of 'osnap' selection.
    • Added the following method in order to reset the DimOvewriteValue of vdLeader object:
      • public void ResetOverwriteValue().
    • vdExportFlags default value has been changed.
    • Added a new 'MeshDrawType' property which determines the way that an object is drawn, in...