Aspose.3D for .NET Releases

Released: May 9, 2018

Updates in V18.5

Features

  • Added support for importing Siemens JT Version 8 files.

Fixes

  • Incorrect Quaternion and Euler angle rotation.
  • RVM to FBX - incomplete export of multi-site RVM.

Released: Apr 18, 2018

Updates in V18.4

Features

  • Added skin controller import/export support in Collada.
  • Added property animation import/export support in Collada.

Fixes

  • Collada is missing Material ID.

Released: Mar 12, 2018

Updates in V18.3

Features

  • Added order-independent transparency.

Fixes

  • 3DS to GLTF export throws an out of index error.
  • Cannot render model transparency.

Released: Feb 7, 2018

Updates in V18.2

Features

  • Added support for exporting skeleton/morphing animation.
  • Added support for NURBS curves and surfaces.
  • Added support for pre/post rotation.
  • Implemented adding Targets to the MorphChannel.

Fixes

  • Can not render transparency on PNG image.
  • Output FBX - null pointer error occurred.

Released: Jan 8, 2018

Updates in V18.1

Features

  • Added new entity for rectangular torus support.
  • Import ASE documents.

Fixes

  • Invalid transform for RVM file with multiple primitives under same node.
  • RVM file with sloped cylinder is not supported.
  • Cannot import RVM file.

Released: Dec 11, 2017

Updates in V17.12

Features

  • Added support for exporting RVM file formats.
  • Added shorthand way to scale geometries.
  • Export custom properties to nodes in GLTF file formats.

Released: Nov 6, 2017

Updates in V17.11

Features

  • Added support for importing RVM-binarys (AVEVA PDMS).
  • Added support for merging meshes.

Fixes

  • FBX to GLTF - incorrect material opacity in GLTF.

Released: Oct 10, 2017

Updates in V17.10

Features

  • Added support for importing 3MF files.

Fixes

  • OBJ to GLTF - incomplete rendering of 3D model.

Released: Sep 8, 2017

Updates in V17.9

Features

  • Added support to uniquely identify Meshes from FBX files.
  • Added support for rendering scenes in fully customized shaders.
  • Improved memory consumption when writing large FBX files.

Fixes

  • Incorrect export OBJ with texture to GLTF and GLB.
  • Animate properties rotation (euler) and scale for FBX format.

Released: Aug 21, 2017

Updates in V17.8.0

Features

  • Render scenes into a cube map with 6 faces.
  • Added post-processing of equirectangular projection.
  • Render cube maps to fisheye.

Fixes

  • Incorrect conversion of OBJ to GLTF and GLB.