Includes ready to use tools and algorithms for rearranging and cleaning the scene.

Includes ready to use tools and algorithms for rearranging and cleaning the scene.

Polygon Cruncher SDK provides you with simple, easy-to-code functions for accessing scene elements (nodes, objects, points, faces, material, channels...)

At any time, you can add your own specific data, which will be retained throughout the life of the objects. In this way, you can add specific references to objects, particular weights to points and specific attributes to faces.

You can use functions to clean up the scene (merge confused points, delete invalid faces), to reorganise it (merge objects according to materials, create objects from unconnected faces) or to find elements (graph of connections, ray tracing).